refactor(Core/Object): adds consistency in the use of type object check (#19671)

This commit is contained in:
Grimdhex
2024-08-25 14:57:37 +02:00
committed by GitHub
parent 61f3a631c3
commit 643362d697
189 changed files with 783 additions and 775 deletions

View File

@@ -325,7 +325,7 @@ namespace DisableMgr
uint8 spellFlags = itr->second.flags;
if (unit)
{
if ((spellFlags & SPELL_DISABLE_PLAYER && unit->GetTypeId() == TYPEID_PLAYER) ||
if ((spellFlags & SPELL_DISABLE_PLAYER && unit->IsPlayer()) ||
(unit->GetTypeId() == TYPEID_UNIT && ((unit->IsPet() && spellFlags & SPELL_DISABLE_PET) || spellFlags & SPELL_DISABLE_CREATURE)))
{
if (spellFlags & SPELL_DISABLE_MAP)