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Removed more warnings, mostly related to unused-variable
issue #121 We still have to work on unused-parameter
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@@ -3082,10 +3082,10 @@ public:
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if (flags.empty())
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flags = "None";
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Player* p = ObjectAccessor::FindPlayerInOrOutOfWorld((*itr).guid);
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/*Player* p = ObjectAccessor::FindPlayerInOrOutOfWorld((*itr).guid);
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const char* onlineState = p ? "online" : "offline";
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/*handler->PSendSysMessage(LANG_GROUP_PLAYER_NAME_GUID, slot.name.c_str(), onlineState,
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handler->PSendSysMessage(LANG_GROUP_PLAYER_NAME_GUID, slot.name.c_str(), onlineState,
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GUID_LOPART(slot.guid), flags.c_str(), lfg::GetRolesString(slot.roles).c_str());*/
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}
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}
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