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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/Scripts): restyle scripts lib with astyle (#3467)
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@@ -21,41 +21,41 @@ enum Mistletoe
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class spell_winter_veil_mistletoe : public SpellScriptLoader
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{
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public:
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spell_winter_veil_mistletoe() : SpellScriptLoader("spell_winter_veil_mistletoe") { }
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public:
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spell_winter_veil_mistletoe() : SpellScriptLoader("spell_winter_veil_mistletoe") { }
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class spell_winter_veil_mistletoe_SpellScript : public SpellScript
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class spell_winter_veil_mistletoe_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_winter_veil_mistletoe_SpellScript);
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bool Validate(SpellInfo const* /*spell*/)
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{
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PrepareSpellScript(spell_winter_veil_mistletoe_SpellScript);
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bool Validate(SpellInfo const* /*spell*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_CREATE_MISTLETOE) ||
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if (!sSpellMgr->GetSpellInfo(SPELL_CREATE_MISTLETOE) ||
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!sSpellMgr->GetSpellInfo(SPELL_CREATE_HOLLY) ||
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!sSpellMgr->GetSpellInfo(SPELL_CREATE_SNOWFLAKES))
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return false;
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return true;
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}
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void HandleScript(SpellEffIndex /*effIndex*/)
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{
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if (Player* target = GetHitPlayer())
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{
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uint32 spellId = RAND(SPELL_CREATE_HOLLY, SPELL_CREATE_MISTLETOE, SPELL_CREATE_SNOWFLAKES);
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GetCaster()->CastSpell(target, spellId, true);
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}
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}
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void Register()
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{
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OnEffectHitTarget += SpellEffectFn(spell_winter_veil_mistletoe_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_winter_veil_mistletoe_SpellScript();
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return false;
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return true;
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}
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void HandleScript(SpellEffIndex /*effIndex*/)
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{
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if (Player* target = GetHitPlayer())
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{
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uint32 spellId = RAND(SPELL_CREATE_HOLLY, SPELL_CREATE_MISTLETOE, SPELL_CREATE_SNOWFLAKES);
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GetCaster()->CastSpell(target, spellId, true);
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}
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}
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void Register()
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{
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OnEffectHitTarget += SpellEffectFn(spell_winter_veil_mistletoe_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_winter_veil_mistletoe_SpellScript();
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}
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};
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enum winterWondervoltTrap
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@@ -68,7 +68,7 @@ enum winterWondervoltTrap
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class spell_winter_wondervolt_trap : public SpellScriptLoader
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{
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public:
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public:
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spell_winter_wondervolt_trap() : SpellScriptLoader("spell_winter_wondervolt_trap") {}
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class spell_winter_wondervolt_trap_SpellScript : public SpellScript
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@@ -125,7 +125,7 @@ enum crashinTrashin
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class spell_winter_veil_racer_rocket_slam : public SpellScriptLoader
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{
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public:
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public:
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spell_winter_veil_racer_rocket_slam() : SpellScriptLoader("spell_winter_veil_racer_rocket_slam") {}
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class spell_winter_veil_racer_rocket_slam_SpellScript : public SpellScript
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@@ -169,9 +169,9 @@ class spell_winter_veil_racer_rocket_slam : public SpellScriptLoader
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else
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{
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Position pos;
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float x = caster->GetPositionX()+30*cos(caster->GetOrientation());
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float y = caster->GetPositionY()+30*sin(caster->GetOrientation());
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pos.Relocate(x, y, caster->GetMap()->GetHeight(x, y, MAX_HEIGHT)+0.5f);
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float x = caster->GetPositionX() + 30 * cos(caster->GetOrientation());
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float y = caster->GetPositionY() + 30 * sin(caster->GetOrientation());
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pos.Relocate(x, y, caster->GetMap()->GetHeight(x, y, MAX_HEIGHT) + 0.5f);
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//caster->GetFirstCollisionPosition(pos, 30.0f, caster->GetOrientation());
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caster->CastSpell(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), SPELL_RACER_CHARGE_TO_OBJECT, true);
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}
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@@ -191,7 +191,7 @@ class spell_winter_veil_racer_rocket_slam : public SpellScriptLoader
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class spell_winter_veil_racer_slam_hit : public SpellScriptLoader
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{
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public:
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public:
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spell_winter_veil_racer_slam_hit() : SpellScriptLoader("spell_winter_veil_racer_slam_hit") {}
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class spell_winter_veil_racer_slam_hit_SpellScript : public SpellScript
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@@ -205,7 +205,7 @@ class spell_winter_veil_racer_slam_hit : public SpellScriptLoader
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if (!target || caster == target)
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return;
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target->CastSpell(target->GetPositionX()+irand(-10, 10), target->GetPositionY()+irand(-10, 10), target->GetPositionZ() , SPELL_RACER_DEATH_VISUAL, true);
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target->CastSpell(target->GetPositionX() + irand(-10, 10), target->GetPositionY() + irand(-10, 10), target->GetPositionZ(), SPELL_RACER_DEATH_VISUAL, true);
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target->DespawnOrUnsummon(3000);
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target->CastSpell(target, SPELL_RACER_FLAMES, true);
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caster->CastSpell(caster, SPELL_RACER_KILL_COUNTER, true);
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@@ -240,7 +240,7 @@ enum airRifle
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class spell_winter_veil_shoot_air_rifle : public SpellScriptLoader
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{
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public:
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public:
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spell_winter_veil_shoot_air_rifle() : SpellScriptLoader("spell_winter_veil_shoot_air_rifle") {}
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class spell_winter_veil_shoot_air_rifle_SpellScript : public SpellScript
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