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chore(Core/Spell): SpellId's should always be uint32 (#6466)
* chore(Core/Spell): SpellId's should always be uint32 * Update spell_item.cpp
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@@ -479,7 +479,7 @@ void WorldSession::HandlePetStopAttack(WorldPacket& recvData)
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pet->ClearInPetCombat();
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}
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void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint16 spellid, uint16 flag, ObjectGuid guid2)
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void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spellid, uint16 flag, ObjectGuid guid2)
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{
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CharmInfo* charmInfo = pet->GetCharmInfo();
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if (!charmInfo)
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