fix(Core/Spells): Implemented spell priorities. (#11278)

* fix(Core/Spells): Implemented spell priorities.

Fixes #11261

* Update.

* Update.

* Update.
This commit is contained in:
UltraNix
2022-04-16 15:28:24 +02:00
committed by GitHub
parent 13993a0b5b
commit 5a9bf21cd8
6 changed files with 83 additions and 21 deletions

View File

@@ -1637,7 +1637,7 @@ struct SpellEntry
std::array<uint32, 2> SpellVisual; // 131-132 m_spellVisualID
uint32 SpellIconID; // 133 m_spellIconID
uint32 ActiveIconID; // 134 m_activeIconID
//uint32 SpellPriority; // 135 not used
uint32 SpellPriority; // 135 not used
std::array<char const*, 16> SpellName; // 136-151 m_name_lang
//uint32 SpellNameFlag; // 152 not used
std::array<char const*, 16> Rank; // 153-168 m_nameSubtext_lang