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refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT * correct CheckCompactArrayMaskOverflow * 1 * Update src/server/game/Spells/Spell.cpp * rework logging * add fmt replace logs * logging * FMT_LOG_ * settings * fix startup * 1 * 2 * 3 * 4 * 5 * fmt::print * to fmt
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@@ -204,9 +204,9 @@ namespace Movement
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if (!(exp)) \
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{ \
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if (unit) \
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LOG_ERROR("misc.movesplineinitargs", "MoveSplineInitArgs::Validate: expression '%s' failed for %s", #exp, unit->GetGUID().ToString().c_str()); \
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LOG_ERROR("misc.movesplineinitargs", "MoveSplineInitArgs::Validate: expression '{}' failed for {}", #exp, unit->GetGUID().ToString()); \
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else \
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LOG_ERROR("misc.movesplineinitargs", "MoveSplineInitArgs::Validate: expression '%s' failed for cyclic spline continuation", #exp); \
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LOG_ERROR("misc.movesplineinitargs", "MoveSplineInitArgs::Validate: expression '{}' failed for cyclic spline continuation", #exp); \
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return false;\
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}
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CHECK(path.size() > 1);
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