refactor(Core/Logging): switch to fmt style for LOG_ (#10366)

* feat(Core/Common): add support fmt style for ASSERT and ABORT

* correct CheckCompactArrayMaskOverflow

* 1

* Update src/server/game/Spells/Spell.cpp

* rework logging

* add fmt replace logs

* logging

* FMT_LOG_

* settings

* fix startup

* 1

* 2

* 3

* 4

* 5

* fmt::print

* to fmt
This commit is contained in:
Kargatum
2022-01-27 22:44:41 +07:00
committed by GitHub
parent 5228d29379
commit 5969df4e30
211 changed files with 3689 additions and 3842 deletions

View File

@@ -204,9 +204,9 @@ namespace Movement
if (!(exp)) \
{ \
if (unit) \
LOG_ERROR("misc.movesplineinitargs", "MoveSplineInitArgs::Validate: expression '%s' failed for %s", #exp, unit->GetGUID().ToString().c_str()); \
LOG_ERROR("misc.movesplineinitargs", "MoveSplineInitArgs::Validate: expression '{}' failed for {}", #exp, unit->GetGUID().ToString()); \
else \
LOG_ERROR("misc.movesplineinitargs", "MoveSplineInitArgs::Validate: expression '%s' failed for cyclic spline continuation", #exp); \
LOG_ERROR("misc.movesplineinitargs", "MoveSplineInitArgs::Validate: expression '{}' failed for cyclic spline continuation", #exp); \
return false;\
}
CHECK(path.size() > 1);