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refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT * correct CheckCompactArrayMaskOverflow * 1 * Update src/server/game/Spells/Spell.cpp * rework logging * add fmt replace logs * logging * FMT_LOG_ * settings * fix startup * 1 * 2 * 3 * 4 * 5 * fmt::print * to fmt
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@@ -65,7 +65,7 @@ void WorldSession::HandleTalentWipeConfirmOpcode(WorldPacket& recvData)
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Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TRAINER);
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if (!unit)
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{
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LOG_DEBUG("network", "WORLD: HandleTalentWipeConfirmOpcode - Unit (%s) not found or you can't interact with him.", guid.ToString().c_str());
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LOG_DEBUG("network", "WORLD: HandleTalentWipeConfirmOpcode - Unit ({}) not found or you can't interact with him.", guid.ToString());
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return;
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}
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