refactor(Core/Logging): switch to fmt style for LOG_ (#10366)

* feat(Core/Common): add support fmt style for ASSERT and ABORT

* correct CheckCompactArrayMaskOverflow

* 1

* Update src/server/game/Spells/Spell.cpp

* rework logging

* add fmt replace logs

* logging

* FMT_LOG_

* settings

* fix startup

* 1

* 2

* 3

* 4

* 5

* fmt::print

* to fmt
This commit is contained in:
Kargatum
2022-01-27 22:44:41 +07:00
committed by GitHub
parent 5228d29379
commit 5969df4e30
211 changed files with 3689 additions and 3842 deletions

View File

@@ -120,7 +120,7 @@ bool ArenaTeam::AddMember(ObjectGuid playerGuid)
// Check if player is already in a similar arena team
if ((player && player->GetArenaTeamId(GetSlot())) || sCharacterCache->GetCharacterArenaTeamIdByGuid(playerGuid, GetSlot()) != 0)
{
LOG_ERROR("bg.arena", "Arena: Player %s (%s) already has an arena team of type %u", playerName.c_str(), playerGuid.ToString().c_str(), GetType());
LOG_ERROR("bg.arena", "Arena: Player {} ({}) already has an arena team of type {}", playerName, playerGuid.ToString(), GetType());
return false;
}
@@ -255,7 +255,7 @@ bool ArenaTeam::LoadMembersFromDB(QueryResult result)
// Delete member if character information is missing
if (fields[6].GetString().empty())
{
LOG_ERROR("sql.sql", "ArenaTeam %u has member with empty name - probably player %s doesn't exist, deleting him from memberlist!", arenaTeamId, newMember.Guid.ToString().c_str());
LOG_ERROR("sql.sql", "ArenaTeam {} has member with empty name - probably player {} doesn't exist, deleting him from memberlist!", arenaTeamId, newMember.Guid.ToString());
this->DelMember(newMember.Guid, true);
continue;
}
@@ -272,7 +272,7 @@ bool ArenaTeam::LoadMembersFromDB(QueryResult result)
if (Empty() || !captainPresentInTeam)
{
// Arena team is empty or captain is not in team, delete from db
LOG_DEBUG("bg.battleground", "ArenaTeam %u does not have any members or its captain is not in team, disbanding it...", TeamId);
LOG_DEBUG("bg.battleground", "ArenaTeam {} does not have any members or its captain is not in team, disbanding it...", TeamId);
return false;
}
@@ -314,9 +314,9 @@ void ArenaTeam::SetCaptain(ObjectGuid guid)
newCaptain->SetArenaTeamInfoField(GetSlot(), ARENA_TEAM_MEMBER, 0);
/*if (oldCaptain)
{
LOG_DEBUG("bg.battleground", "Player: %s [%s] promoted player: %s [%s] to leader of arena team [Id: %u] [Type: %u].",
oldCaptain->GetName().c_str(), oldCaptain->GetGUID().ToString().c_str(), newCaptain->GetName().c_str(),
newCaptain->GetGUID().ToString().c_str(), GetId(), GetType());
LOG_DEBUG("bg.battleground", "Player: {} [{}] promoted player: {} [{}] to leader of arena team [Id: {}] [Type: {}].",
oldCaptain->GetName(), oldCaptain->GetGUID().ToString(), newCaptain->GetName(),
newCaptain->GetGUID().ToString(), GetId(), GetType());
}*/
}
}
@@ -586,7 +586,7 @@ void ArenaTeam::BroadcastEvent(ArenaTeamEvents event, ObjectGuid guid, uint8 str
data << str1 << str2 << str3;
break;
default:
LOG_ERROR("bg.arena", "Unhandled strCount %u in ArenaTeam::BroadcastEvent", strCount);
LOG_ERROR("bg.arena", "Unhandled strCount {} in ArenaTeam::BroadcastEvent", strCount);
return;
}
@@ -622,7 +622,7 @@ uint8 ArenaTeam::GetSlotByType(uint32 type)
auto const& itr = ArenaSlotByType.find(type);
if (itr == ArenaSlotByType.end())
{
sLog->outError("FATAL: Unknown arena team type %u for some arena team", type);
LOG_ERROR("bg.arena", "Unknown arena team type {} for some arena team", type);
return slot;
}
@@ -636,7 +636,7 @@ uint8 ArenaTeam::GetSlotByType(uint32 type)
return slot;
}
LOG_ERROR("bg.arena", "FATAL: Unknown arena team type %u for some arena team", type);
LOG_ERROR("bg.arena", "Unknown arena team type {} for some arena team", type);
return 0xFF;
}
@@ -1013,7 +1013,7 @@ uint8 ArenaTeam::GetReqPlayersForType(uint32 type)
auto const& itr = ArenaReqPlayersForType.find(type);
if (itr == ArenaReqPlayersForType.end())
{
sLog->outError("FATAL: Unknown arena type %u!", type);
LOG_ERROR("bg.arena", "FATAL: Unknown arena type {}!", type);
return 0xFF;
}