refactor(Core/Logging): switch to fmt style for LOG_ (#10366)

* feat(Core/Common): add support fmt style for ASSERT and ABORT

* correct CheckCompactArrayMaskOverflow

* 1

* Update src/server/game/Spells/Spell.cpp

* rework logging

* add fmt replace logs

* logging

* FMT_LOG_

* settings

* fix startup

* 1

* 2

* 3

* 4

* 5

* fmt::print

* to fmt
This commit is contained in:
Kargatum
2022-01-27 22:44:41 +07:00
committed by GitHub
parent 5228d29379
commit 5969df4e30
211 changed files with 3689 additions and 3842 deletions

View File

@@ -46,13 +46,13 @@ void IpLocationStore::Load()
std::ifstream databaseFile(databaseFilePath);
if (!databaseFile)
{
LOG_ERROR("server.loading", "IPLocation: No ip database file exists (%s).", databaseFilePath.c_str());
LOG_ERROR("server.loading", "IPLocation: No ip database file exists ({}).", databaseFilePath);
return;
}
if (!databaseFile.is_open())
{
LOG_ERROR("server.loading", "IPLocation: Ip database file (%s) can not be opened.", databaseFilePath.c_str());
LOG_ERROR("server.loading", "IPLocation: Ip database file ({}) can not be opened.", databaseFilePath);
return;
}
@@ -101,7 +101,7 @@ void IpLocationStore::Load()
databaseFile.close();
LOG_INFO("server.loading", ">> Loaded %u ip location entries.", static_cast<uint32>(_ipLocationStore.size()));
LOG_INFO("server.loading", ">> Loaded {} ip location entries.", static_cast<uint32>(_ipLocationStore.size()));
LOG_INFO("server.loading", " ");
}