refactor(Core/Logging): switch to fmt style for LOG_ (#10366)

* feat(Core/Common): add support fmt style for ASSERT and ABORT

* correct CheckCompactArrayMaskOverflow

* 1

* Update src/server/game/Spells/Spell.cpp

* rework logging

* add fmt replace logs

* logging

* FMT_LOG_

* settings

* fix startup

* 1

* 2

* 3

* 4

* 5

* fmt::print

* to fmt
This commit is contained in:
Kargatum
2022-01-27 22:44:41 +07:00
committed by GitHub
parent 5228d29379
commit 5969df4e30
211 changed files with 3689 additions and 3842 deletions

View File

@@ -95,15 +95,9 @@
# define AC_GAME_API AC_API_IMPORT
#endif
#define UI64FMTD "%" PRIu64
#define UI64LIT(N) UINT64_C(N)
#define SI64FMTD "%" PRId64
#define SI64LIT(N) INT64_C(N)
#define SZFMTD "%" PRIuPTR
#define STRING_VIEW_FMT "%.*s"
#define STRING_VIEW_FMT_ARG(str) static_cast<int>((str).length()), (str).data()
typedef std::int64_t int64;