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refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT * correct CheckCompactArrayMaskOverflow * 1 * Update src/server/game/Spells/Spell.cpp * rework logging * add fmt replace logs * logging * FMT_LOG_ * settings * fix startup * 1 * 2 * 3 * 4 * 5 * fmt::print * to fmt
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@@ -95,15 +95,9 @@
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# define AC_GAME_API AC_API_IMPORT
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#endif
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#define UI64FMTD "%" PRIu64
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#define UI64LIT(N) UINT64_C(N)
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#define SI64FMTD "%" PRId64
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#define SI64LIT(N) INT64_C(N)
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#define SZFMTD "%" PRIuPTR
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#define STRING_VIEW_FMT "%.*s"
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#define STRING_VIEW_FMT_ARG(str) static_cast<int>((str).length()), (str).data()
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typedef std::int64_t int64;
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