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fix(Scripts/Spells): Windfury Weapon should not consume Flurry stacks. (#7151)
* fix(Scripts/Spells): Windfury Weapon should not consume Flurry stacks. Fixed #6234 * Update src/server/scripts/Spells/spell_shaman.cpp
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@@ -955,6 +955,7 @@ private:
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uint32 _spellPhaseMask;
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uint32 _hitMask;
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uint32 _cooldown;
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Spell* _spell;
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DamageInfo* _damageInfo;
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HealInfo* _healInfo;
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SpellInfo const* const _triggeredByAuraSpell;
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@@ -969,8 +970,9 @@ public:
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[[nodiscard]] uint32 GetSpellTypeMask() const { return _spellTypeMask; }
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[[nodiscard]] uint32 GetSpellPhaseMask() const { return _spellPhaseMask; }
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[[nodiscard]] uint32 GetHitMask() const { return _hitMask; }
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[[nodiscard]] SpellInfo const* GetSpellInfo() const { return nullptr; }
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[[nodiscard]] SpellInfo const* GetSpellInfo() const;
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[[nodiscard]] SpellSchoolMask GetSchoolMask() const { return SPELL_SCHOOL_MASK_NONE; }
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[[nodiscard]] Spell* GetProcSpell() const { return _spell; }
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[[nodiscard]] DamageInfo* GetDamageInfo() const { return _damageInfo; }
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[[nodiscard]] HealInfo* GetHealInfo() const { return _healInfo; }
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[[nodiscard]] SpellInfo const* GetTriggerAuraSpell() const { return _triggeredByAuraSpell; }
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