refactor(Core): DespawnOrUnsummon (#23141)

This commit is contained in:
天鹭
2025-10-13 14:36:23 +08:00
committed by GitHub
parent 8e2e30328f
commit 53238a68d3
148 changed files with 363 additions and 366 deletions

View File

@@ -155,7 +155,7 @@ struct boss_nazan : public ScriptedAI
void EnterEvadeMode(EvadeReason /*why*/) override
{
me->DespawnOrUnsummon(1);
me->DespawnOrUnsummon(1ms);
}
void JustEngagedWith(Unit*) override
@@ -262,7 +262,7 @@ struct boss_vazruden : public ScriptedAI
void EnterEvadeMode(EvadeReason /*why*/) override
{
Talk(SAY_WIPE);
me->DespawnOrUnsummon(1);
me->DespawnOrUnsummon(1ms);
}
void JustEngagedWith(Unit*) override

View File

@@ -284,7 +284,7 @@ struct npc_target_trigger : public ScriptedAI
_scheduler.Schedule(5s, [this](TaskContext /*context*/)
{
DoCastSelf(SPELL_DEBRIS_DAMAGE);
me->DespawnOrUnsummon(6000);
me->DespawnOrUnsummon(6s);
});
}
}