refactor(Core): DespawnOrUnsummon (#23141)

This commit is contained in:
天鹭
2025-10-13 14:36:23 +08:00
committed by GitHub
parent 8e2e30328f
commit 53238a68d3
148 changed files with 363 additions and 366 deletions

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@@ -141,7 +141,7 @@ struct boss_vexallus : public BossAI
void SummonedCreatureDies(Creature* summon, Unit* killer) override
{
summons.Despawn(summon);
summon->DespawnOrUnsummon(1);
summon->DespawnOrUnsummon(1ms);
if (killer)
killer->CastSpell(killer, SPELL_ENERGY_FEEDBACK, true, 0, 0, summon->GetGUID());
}