refactor(Core): DespawnOrUnsummon (#23141)

This commit is contained in:
天鹭
2025-10-13 14:36:23 +08:00
committed by GitHub
parent 8e2e30328f
commit 53238a68d3
148 changed files with 363 additions and 366 deletions

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@@ -929,7 +929,7 @@ void GameObject::AddUniqueUse(Player* player)
m_unique_users.insert(player->GetGUID());
}
void GameObject::DespawnOrUnsummon(Milliseconds delay, Seconds forceRespawnTime)
void GameObject::DespawnOrUnsummon(Milliseconds delay /*= 0ms*/, Seconds forceRespawnTime /*= 0s*/)
{
if (delay > 0ms)
{