feat(core): Ensure that all actions are compared to fixed point in time (#1236) (#1458)

i.e. world update start
This commit is contained in:
Viste(Кирилл)
2019-02-14 21:22:17 +03:00
committed by Francesco Borzì
parent 1b7522ff0e
commit 51b8773528
108 changed files with 933 additions and 509 deletions

View File

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef __GAMETIME_H
#define __GAMETIME_H
#include "Define.h"
#include <chrono>
namespace GameTime
{
// Server start time
time_t GetStartTime();
// Current server time (unix) in seconds
time_t GetGameTime();
// Milliseconds since server start
uint32 GetGameTimeMS();
/// Current chrono system_clock time point
std::chrono::system_clock::time_point GetGameTimeSystemPoint();
/// Current chrono steady_clock time point
std::chrono::steady_clock::time_point GetGameTimeSteadyPoint();
/// Uptime (in secs)
uint32 GetUptime();
void UpdateGameTimers();
};
#endif