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Hook for player data loading from db
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@@ -17796,6 +17796,8 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
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InitTaxiNodesForLevel();
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InitRunes();
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sScriptMgr->OnPlayerLoadFromDB(this);
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// make sure the unit is considered out of combat for proper loading
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ClearInCombat();
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