Merge branch 'master' into Playerbot

# Conflicts:
#	src/server/game/Entities/GameObject/GameObject.h
This commit is contained in:
郑佩茹
2023-02-13 13:07:03 -07:00
312 changed files with 6400 additions and 4718 deletions

View File

@@ -394,6 +394,7 @@ public:
uint32 GetTotalTime() const { return m_total_time; }
void InitWarden(SessionKey const&, std::string const& os);
Warden* GetWarden();
/// Session in auth.queue currently
void SetInQueue(bool state) { m_inQueue = state; }