Merge branch 'master' into Playerbot

# Conflicts:
#	src/server/game/Entities/GameObject/GameObject.h
This commit is contained in:
郑佩茹
2023-02-13 13:07:03 -07:00
312 changed files with 6400 additions and 4718 deletions

View File

@@ -1196,7 +1196,7 @@ void WorldSession::ReadAddonsInfo(ByteBuffer& data)
LOG_DEBUG("network", "ADDON: {} (0x{:x}) was not known, saving...", addon.Name, addon.CRC);
}
// TODO: Find out when to not use CRC/pubkey, and other possible states.
/// @todo: Find out when to not use CRC/pubkey, and other possible states.
m_addonsList.push_back(addon);
}
@@ -1251,7 +1251,7 @@ void WorldSession::SendAddonsInfo()
data.append(addonPublicKey, sizeof(addonPublicKey));
}
data << uint32(0); // TODO: Find out the meaning of this.
data << uint32(0); /// @todo: Find out the meaning of this.
}
uint8 unk3 = 0; // 0 is sent here
@@ -1318,6 +1318,11 @@ void WorldSession::InitWarden(SessionKey const& k, std::string const& os)
}
}
Warden* WorldSession::GetWarden()
{
return &(*_warden);
}
bool WorldSession::DosProtection::EvaluateOpcode(WorldPacket& p, time_t time) const
{
uint32 maxPacketCounterAllowed = GetMaxPacketCounterAllowed(p.GetOpcode());

View File

@@ -394,6 +394,7 @@ public:
uint32 GetTotalTime() const { return m_total_time; }
void InitWarden(SessionKey const&, std::string const& os);
Warden* GetWarden();
/// Session in auth.queue currently
void SetInQueue(bool state) { m_inQueue = state; }

View File

@@ -351,7 +351,7 @@ WorldSocket::ReadDataHandlerResult WorldSocket::ReadDataHandler()
LOG_ERROR("network", "WorldSocket::ReadDataHandler(): client {} sent malformed CMSG_AUTH_SESSION", GetRemoteIpAddress().to_string());
return ReadDataHandlerResult::Error;
}
case CMSG_KEEP_ALIVE: // todo: handle this packet in the same way of CMSG_TIME_SYNC_RESP
case CMSG_KEEP_ALIVE: /// @todo: handle this packet in the same way of CMSG_TIME_SYNC_RESP
sessionGuard.lock();
LogOpcodeText(opcode, sessionGuard);
if (_worldSession)