mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-02-17 01:04:34 +00:00
feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging * correct level for sql.sql * del unused config options * Correct build * correct after merge * whitespace 20:29:37 1. 'Player.cpp'. Replace (1) 20:29:37 2. 'ObjectMgr.cpp'. Replace (3) * 1 * correct logging * correct affter merge * 1 * 2 * LOG_LEVEL_WARN * #include "AppenderDB.h" * 3 * 4 * 5 * 1. 'WorldSocket.cpp'. Replace (1) * 6 * 1
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@@ -9,6 +9,12 @@
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#include "Guild.h"
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#include "ScriptMgr.h"
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#define LOG_CHAT(TYPE, ...) \
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if (lang != LANG_ADDON) \
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LOG_DEBUG("chat.log." TYPE, __VA_ARGS__); \
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else \
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LOG_DEBUG("chat.log.addon." TYPE, __VA_ARGS__);
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class ChatLogScript : public PlayerScript
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{
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public:
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@@ -18,40 +24,27 @@ public:
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{
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switch (type)
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{
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case CHAT_MSG_ADDON:
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if (sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON))
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sLog->outChat("[ADDON] Player %s sends: %s",
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player->GetName().c_str(), msg.c_str());
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break;
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case CHAT_MSG_SAY:
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if (sWorld->getBoolConfig(CONFIG_CHATLOG_PUBLIC))
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sLog->outChat("[SAY] Player %s says (language %u): %s",
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player->GetName().c_str(), lang, msg.c_str());
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LOG_CHAT("say", "Player %s says (language %u): %s",
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player->GetName().c_str(), lang, msg.c_str());
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break;
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case CHAT_MSG_EMOTE:
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if (sWorld->getBoolConfig(CONFIG_CHATLOG_PUBLIC))
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sLog->outChat("[TEXTEMOTE] Player %s emotes: %s",
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player->GetName().c_str(), msg.c_str());
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LOG_CHAT("emote", "Player %s emotes: %s",
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player->GetName().c_str(), msg.c_str());
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break;
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case CHAT_MSG_YELL:
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if (sWorld->getBoolConfig(CONFIG_CHATLOG_PUBLIC))
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sLog->outChat("[YELL] Player %s yells (language %u): %s",
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player->GetName().c_str(), lang, msg.c_str());
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LOG_CHAT("yell", "Player %s yells (language %u): %s",
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player->GetName().c_str(), lang, msg.c_str());
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break;
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}
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}
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void OnChat(Player* player, uint32 /*type*/, uint32 lang, std::string& msg, Player* receiver) override
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{
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if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_WHISPER))
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sLog->outChat("[WHISPER] Player %s tells %s: %s",
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player->GetName().c_str(), receiver ? receiver->GetName().c_str() : "<unknown>", msg.c_str());
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else if (lang == LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON))
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sLog->outChat("[ADDON] Player %s tells %s: %s",
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player->GetName().c_str(), receiver ? receiver->GetName().c_str() : "<unknown>", msg.c_str());
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LOG_CHAT("whisper", "Player %s tells %s: %s",
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player->GetName().c_str(), receiver ? receiver->GetName().c_str() : "<unknown>", msg.c_str());
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}
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void OnChat(Player* player, uint32 type, uint32 lang, std::string& msg, Group* group) override
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@@ -61,54 +54,38 @@ public:
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switch (type)
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{
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case CHAT_MSG_PARTY:
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if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_PARTY))
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sLog->outChat("[PARTY] Player %s tells group with leader %s: %s",
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player->GetName().c_str(), group ? group->GetLeaderName() : "<unknown>", msg.c_str());
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else if (lang == LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON))
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sLog->outChat("[ADDON] Player %s tells group with leader %s: %s",
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player->GetName().c_str(), group ? group->GetLeaderName() : "<unknown>", msg.c_str());
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LOG_CHAT("party", "Player %s tells group with leader %s: %s",
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player->GetName().c_str(), group ? group->GetLeaderName() : "<unknown>", msg.c_str());
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break;
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case CHAT_MSG_PARTY_LEADER:
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if (sWorld->getBoolConfig(CONFIG_CHATLOG_PARTY))
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sLog->outChat("[PARTY] Leader %s tells group: %s",
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player->GetName().c_str(), msg.c_str());
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LOG_CHAT("party", "Leader %s tells group: %s",
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player->GetName().c_str(), msg.c_str());
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break;
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case CHAT_MSG_RAID:
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if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_RAID))
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sLog->outChat("[RAID] Player %s tells raid with leader %s: %s",
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player->GetName().c_str(), group ? group->GetLeaderName() : "<unknown>", msg.c_str());
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else if (lang == LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON))
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sLog->outChat("[ADDON] Player %s tells raid with leader %s: %s",
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player->GetName().c_str(), group ? group->GetLeaderName() : "<unknown>", msg.c_str());
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LOG_CHAT("raid", "Player %s tells raid with leader %s: %s",
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player->GetName().c_str(), group ? group->GetLeaderName() : "<unknown>", msg.c_str());
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break;
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case CHAT_MSG_RAID_LEADER:
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if (sWorld->getBoolConfig(CONFIG_CHATLOG_RAID))
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sLog->outChat("[RAID] Leader player %s tells raid: %s",
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player->GetName().c_str(), msg.c_str());
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LOG_CHAT("raid", "Leader player %s tells raid: %s",
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player->GetName().c_str(), msg.c_str());
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break;
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case CHAT_MSG_RAID_WARNING:
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if (sWorld->getBoolConfig(CONFIG_CHATLOG_RAID))
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sLog->outChat("[RAID] Leader player %s warns raid with: %s",
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player->GetName().c_str(), msg.c_str());
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LOG_CHAT("raid", "Leader player %s warns raid with: %s",
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player->GetName().c_str(), msg.c_str());
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break;
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case CHAT_MSG_BATTLEGROUND:
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if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_BGROUND))
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sLog->outChat("[BATTLEGROUND] Player %s tells battleground with leader %s: %s",
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player->GetName().c_str(), group ? group->GetLeaderName() : "<unknown>", msg.c_str());
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else if (lang == LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON))
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sLog->outChat("[ADDON] Player %s tells battleground with leader %s: %s",
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player->GetName().c_str(), group ? group->GetLeaderName() : "<unknown>", msg.c_str());
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LOG_CHAT("bg", "Player %s tells battleground with leader %s: %s",
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player->GetName().c_str(), group ? group->GetLeaderName() : "<unknown>", msg.c_str());
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break;
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case CHAT_MSG_BATTLEGROUND_LEADER:
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if (sWorld->getBoolConfig(CONFIG_CHATLOG_BGROUND))
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sLog->outChat("[BATTLEGROUND] Leader player %s tells battleground: %s",
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player->GetName().c_str(), msg.c_str());
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LOG_CHAT("bg", "Leader player %s tells battleground: %s",
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player->GetName().c_str(), msg.c_str());
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break;
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}
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}
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@@ -118,23 +95,18 @@ public:
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switch (type)
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{
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case CHAT_MSG_GUILD:
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if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_GUILD))
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sLog->outChat("[GUILD] Player %s tells guild %s: %s",
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player->GetName().c_str(), guild ? guild->GetName().c_str() : "<unknown>", msg.c_str());
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else if (lang == LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON))
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sLog->outChat("[ADDON] Player %s sends to guild %s: %s",
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player->GetName().c_str(), guild ? guild->GetName().c_str() : "<unknown>", msg.c_str());
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LOG_CHAT("guild", "Player %s tells guild %s: %s",
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player->GetName().c_str(), guild ? guild->GetName().c_str() : "<unknown>", msg.c_str());
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break;
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case CHAT_MSG_OFFICER:
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if (sWorld->getBoolConfig(CONFIG_CHATLOG_GUILD))
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sLog->outChat("[OFFICER] Player %s tells guild %s officers: %s",
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player->GetName().c_str(), guild ? guild->GetName().c_str() : "<unknown>", msg.c_str());
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LOG_CHAT("guild.officer", "Player %s tells guild %s officers: %s",
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player->GetName().c_str(), guild ? guild->GetName().c_str() : "<unknown>", msg.c_str());
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break;
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}
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}
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void OnChat(Player* player, uint32 /*type*/, uint32 /*lang*/, std::string& msg, Channel* channel) override
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void OnChat(Player* player, uint32 /*type*/, uint32 lang, std::string& msg, Channel* channel) override
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{
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bool isSystem = channel &&
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(channel->HasFlag(CHANNEL_FLAG_TRADE) ||
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@@ -142,12 +114,17 @@ public:
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channel->HasFlag(CHANNEL_FLAG_CITY) ||
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channel->HasFlag(CHANNEL_FLAG_LFG));
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if (sWorld->getBoolConfig(CONFIG_CHATLOG_SYSCHAN) && isSystem)
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sLog->outChat("[SYSCHAN] Player %s tells channel %s: %s",
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player->GetName().c_str(), channel->GetName().c_str(), msg.c_str());
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else if (sWorld->getBoolConfig(CONFIG_CHATLOG_CHANNEL))
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sLog->outChat("[CHANNEL] Player %s tells channel %s: %s",
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player->GetName().c_str(), channel ? channel->GetName().c_str() : "<unknown>", msg.c_str());
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if (isSystem)
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{
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LOG_CHAT("system", "Player %s tells channel %s: %s",
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player->GetName().c_str(), channel->GetName().c_str(), msg.c_str());
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}
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else
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{
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std::string channelName = channel ? channel->GetName() : "<unknown>";
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LOG_CHAT("channel." + channelName, "Player %s tells channel %s: %s",
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player->GetName().c_str(), channelName.c_str(), msg.c_str());
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}
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}
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};
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@@ -274,7 +274,7 @@ bool EquippedOk(Player* player, uint32 spellId)
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{
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//player has item equipped that require specialty. Not allow to unlearn, player has to unequip first
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_TSCR, "TSCR: player attempt to unlearn spell %u, but item %u is equipped.", reqSpell, item->GetEntry());
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LOG_DEBUG("scripts.ai", "TSCR: player attempt to unlearn spell %u, but item %u is equipped.", reqSpell, item->GetEntry());
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#endif
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return false;
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}
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@@ -503,14 +503,14 @@ public:
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}
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if (!SpawnAssoc)
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sLog->outErrorDb("TCSR: Creature template entry %u has ScriptName npc_air_force_bots, but it's not handled by that script", creature->GetEntry());
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LOG_ERROR("sql.sql", "TCSR: Creature template entry %u has ScriptName npc_air_force_bots, but it's not handled by that script", creature->GetEntry());
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else
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{
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CreatureTemplate const* spawnedTemplate = sObjectMgr->GetCreatureTemplate(SpawnAssoc->spawnedCreatureEntry);
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if (!spawnedTemplate)
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{
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sLog->outErrorDb("TCSR: Creature template entry %u does not exist in DB, which is required by npc_air_force_bots", SpawnAssoc->spawnedCreatureEntry);
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LOG_ERROR("sql.sql", "TCSR: Creature template entry %u does not exist in DB, which is required by npc_air_force_bots", SpawnAssoc->spawnedCreatureEntry);
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SpawnAssoc = nullptr;
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return;
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}
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@@ -530,7 +530,7 @@ public:
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SpawnedGUID = summoned->GetGUID();
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else
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{
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sLog->outErrorDb("TCSR: npc_air_force_bots: wasn't able to spawn Creature %u", SpawnAssoc->spawnedCreatureEntry);
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LOG_ERROR("sql.sql", "TCSR: npc_air_force_bots: wasn't able to spawn Creature %u", SpawnAssoc->spawnedCreatureEntry);
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SpawnAssoc = nullptr;
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}
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@@ -1169,7 +1169,7 @@ void npc_doctor::npc_doctorAI::UpdateAI(uint32 diff)
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patientEntry = HordeSoldierId[rand() % 3];
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break;
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default:
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sLog->outError("TSCR: Invalid entry for Triage doctor. Please check your database");
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LOG_ERROR("server", "TSCR: Invalid entry for Triage doctor. Please check your database");
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return;
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}
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