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https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging * correct level for sql.sql * del unused config options * Correct build * correct after merge * whitespace 20:29:37 1. 'Player.cpp'. Replace (1) 20:29:37 2. 'ObjectMgr.cpp'. Replace (3) * 1 * correct logging * correct affter merge * 1 * 2 * LOG_LEVEL_WARN * #include "AppenderDB.h" * 3 * 4 * 5 * 1. 'WorldSocket.cpp'. Replace (1) * 6 * 1
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@@ -84,8 +84,8 @@ namespace WeatherMgr
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if (!result)
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{
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sLog->outErrorDb(">> Loaded 0 weather definitions. DB table `game_weather` is empty.");
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sLog->outString();
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LOG_ERROR("sql.sql", ">> Loaded 0 weather definitions. DB table `game_weather` is empty.");
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LOG_INFO("server", " ");
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return;
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}
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@@ -106,19 +106,19 @@ namespace WeatherMgr
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if (wzc.data[season].rainChance > 100)
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{
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wzc.data[season].rainChance = 25;
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sLog->outErrorDb("Weather for zone %u season %u has wrong rain chance > 100%%", zone_id, season);
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LOG_ERROR("sql.sql", "Weather for zone %u season %u has wrong rain chance > 100%%", zone_id, season);
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}
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if (wzc.data[season].snowChance > 100)
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{
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wzc.data[season].snowChance = 25;
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sLog->outErrorDb("Weather for zone %u season %u has wrong snow chance > 100%%", zone_id, season);
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LOG_ERROR("sql.sql", "Weather for zone %u season %u has wrong snow chance > 100%%", zone_id, season);
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}
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if (wzc.data[season].stormChance > 100)
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{
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wzc.data[season].stormChance = 25;
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sLog->outErrorDb("Weather for zone %u season %u has wrong storm chance > 100%%", zone_id, season);
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LOG_ERROR("sql.sql", "Weather for zone %u season %u has wrong storm chance > 100%%", zone_id, season);
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}
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}
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@@ -127,8 +127,8 @@ namespace WeatherMgr
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++count;
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} while (result->NextRow());
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sLog->outString(">> Loaded %u weather definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
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sLog->outString();
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LOG_INFO("server", ">> Loaded %u weather definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
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LOG_INFO("server", " ");
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}
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void SendFineWeatherUpdateToPlayer(Player* player)
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