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https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging * correct level for sql.sql * del unused config options * Correct build * correct after merge * whitespace 20:29:37 1. 'Player.cpp'. Replace (1) 20:29:37 2. 'ObjectMgr.cpp'. Replace (3) * 1 * correct logging * correct affter merge * 1 * 2 * LOG_LEVEL_WARN * #include "AppenderDB.h" * 3 * 4 * 5 * 1. 'WorldSocket.cpp'. Replace (1) * 6 * 1
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@@ -15,7 +15,7 @@
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void WorldSession::HandleDismissControlledVehicle(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_DISMISS_CONTROLLED_VEHICLE");
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LOG_DEBUG("network", "WORLD: Recvd CMSG_DISMISS_CONTROLLED_VEHICLE");
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#endif
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uint64 vehicleGUID = _player->GetCharmGUID();
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@@ -50,7 +50,7 @@ void WorldSession::HandleDismissControlledVehicle(WorldPacket& recvData)
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void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE");
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LOG_DEBUG("network", "WORLD: Recvd CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE");
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#endif
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Unit* vehicle_base = GetPlayer()->GetVehicleBase();
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@@ -64,7 +64,7 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData)
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if (!seat->CanSwitchFromSeat())
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{
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recvData.rfinish(); // prevent warnings spam
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sLog->outError("HandleChangeSeatsOnControlledVehicle, Opcode: %u, Player %u tried to switch seats but current seatflags %u don't permit that.",
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LOG_ERROR("server", "HandleChangeSeatsOnControlledVehicle, Opcode: %u, Player %u tried to switch seats but current seatflags %u don't permit that.",
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recvData.GetOpcode(), GetPlayer()->GetGUIDLow(), seat->m_flags);
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return;
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}
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@@ -159,7 +159,7 @@ void WorldSession::HandleEjectPassenger(WorldPacket& data)
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if (!vehicle)
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{
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data.rfinish(); // prevent warnings spam
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sLog->outError("HandleEjectPassenger: Player %u is not in a vehicle!", GetPlayer()->GetGUIDLow());
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LOG_ERROR("server", "HandleEjectPassenger: Player %u is not in a vehicle!", GetPlayer()->GetGUIDLow());
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return;
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}
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@@ -171,13 +171,13 @@ void WorldSession::HandleEjectPassenger(WorldPacket& data)
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Player* player = ObjectAccessor::GetPlayer(*_player, guid);
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if (!player)
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{
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sLog->outError("Player %u tried to eject player %u from vehicle, but the latter was not found in world!", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
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LOG_ERROR("server", "Player %u tried to eject player %u from vehicle, but the latter was not found in world!", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
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return;
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}
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if (!player->IsOnVehicle(vehicle->GetBase()))
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{
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sLog->outError("Player %u tried to eject player %u, but they are not in the same vehicle", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
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LOG_ERROR("server", "Player %u tried to eject player %u, but they are not in the same vehicle", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
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return;
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}
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@@ -186,7 +186,7 @@ void WorldSession::HandleEjectPassenger(WorldPacket& data)
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if (seat->IsEjectable())
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player->ExitVehicle();
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else
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sLog->outError("Player %u attempted to eject player %u from non-ejectable seat.", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
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LOG_ERROR("server", "Player %u attempted to eject player %u from non-ejectable seat.", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
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}
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else if (IS_CREATURE_GUID(guid))
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@@ -194,13 +194,13 @@ void WorldSession::HandleEjectPassenger(WorldPacket& data)
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Unit* unit = ObjectAccessor::GetUnit(*_player, guid);
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if (!unit) // creatures can be ejected too from player mounts
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{
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sLog->outError("Player %u tried to eject creature guid %u from vehicle, but the latter was not found in world!", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
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LOG_ERROR("server", "Player %u tried to eject creature guid %u from vehicle, but the latter was not found in world!", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
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return;
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}
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if (!unit->IsOnVehicle(vehicle->GetBase()))
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{
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sLog->outError("Player %u tried to eject unit %u, but they are not in the same vehicle", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
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LOG_ERROR("server", "Player %u tried to eject unit %u, but they are not in the same vehicle", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
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return;
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}
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@@ -212,16 +212,16 @@ void WorldSession::HandleEjectPassenger(WorldPacket& data)
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unit->ExitVehicle();
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}
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else
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sLog->outError("Player %u attempted to eject creature GUID %u from non-ejectable seat.", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
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LOG_ERROR("server", "Player %u attempted to eject creature GUID %u from non-ejectable seat.", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
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}
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else
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sLog->outError("HandleEjectPassenger: Player %u tried to eject invalid GUID " UI64FMTD, GetPlayer()->GetGUIDLow(), guid);
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LOG_ERROR("server", "HandleEjectPassenger: Player %u tried to eject invalid GUID " UI64FMTD, GetPlayer()->GetGUIDLow(), guid);
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}
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void WorldSession::HandleRequestVehicleExit(WorldPacket& /*recvData*/)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_REQUEST_VEHICLE_EXIT");
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LOG_DEBUG("network", "WORLD: Recvd CMSG_REQUEST_VEHICLE_EXIT");
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#endif
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if (Vehicle* vehicle = GetPlayer()->GetVehicle())
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@@ -231,7 +231,7 @@ void WorldSession::HandleRequestVehicleExit(WorldPacket& /*recvData*/)
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if (seat->CanEnterOrExit())
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GetPlayer()->ExitVehicle();
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else
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sLog->outError("Player %u tried to exit vehicle, but seatflags %u (ID: %u) don't permit that.",
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LOG_ERROR("server", "Player %u tried to exit vehicle, but seatflags %u (ID: %u) don't permit that.",
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GetPlayer()->GetGUIDLow(), seat->m_ID, seat->m_flags);
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}
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}
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