mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-02-14 16:03:45 +00:00
feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging * correct level for sql.sql * del unused config options * Correct build * correct after merge * whitespace 20:29:37 1. 'Player.cpp'. Replace (1) 20:29:37 2. 'ObjectMgr.cpp'. Replace (3) * 1 * correct logging * correct affter merge * 1 * 2 * LOG_LEVEL_WARN * #include "AppenderDB.h" * 3 * 4 * 5 * 1. 'WorldSocket.cpp'. Replace (1) * 6 * 1
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@@ -36,7 +36,7 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket& recvData)
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if (!questGiver)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDetail("Error in CMSG_QUESTGIVER_STATUS_QUERY, called for not found questgiver (Typeid: %u GUID: %u)", GuidHigh2TypeId(GUID_HIPART(guid)), GUID_LOPART(guid));
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LOG_DEBUG("server", "Error in CMSG_QUESTGIVER_STATUS_QUERY, called for not found questgiver (Typeid: %u GUID: %u)", GuidHigh2TypeId(GUID_HIPART(guid)), GUID_LOPART(guid));
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#endif
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return;
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}
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@@ -46,7 +46,7 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket& recvData)
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case TYPEID_UNIT:
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for npc, guid = %u", uint32(GUID_LOPART(guid)));
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LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for npc, guid = %u", uint32(GUID_LOPART(guid)));
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#endif
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if (!questGiver->ToCreature()->IsHostileTo(_player)) // do not show quest status to enemies
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questStatus = _player->GetQuestDialogStatus(questGiver);
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@@ -55,13 +55,13 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket& recvData)
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case TYPEID_GAMEOBJECT:
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for GameObject guid = %u", uint32(GUID_LOPART(guid)));
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LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for GameObject guid = %u", uint32(GUID_LOPART(guid)));
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#endif
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questStatus = _player->GetQuestDialogStatus(questGiver);
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break;
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}
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default:
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sLog->outError("QuestGiver called for unexpected type %u", questGiver->GetTypeId());
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LOG_ERROR("server", "QuestGiver called for unexpected type %u", questGiver->GetTypeId());
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break;
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}
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@@ -75,14 +75,14 @@ void WorldSession::HandleQuestgiverHelloOpcode(WorldPacket& recvData)
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recvData >> guid;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_HELLO npc = %u", GUID_LOPART(guid));
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LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_HELLO npc = %u", GUID_LOPART(guid));
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#endif
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Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE);
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if (!creature)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleQuestgiverHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(guid));
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LOG_DEBUG("network", "WORLD: HandleQuestgiverHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(guid));
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#endif
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return;
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}
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@@ -116,7 +116,7 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPacket& recvData)
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recvData >> guid >> questId >> unk1;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_ACCEPT_QUEST npc = %u, quest = %u, unk1 = %u", uint32(GUID_LOPART(guid)), questId, unk1);
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LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_ACCEPT_QUEST npc = %u, quest = %u, unk1 = %u", uint32(GUID_LOPART(guid)), questId, unk1);
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#endif
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Object* object = ObjectAccessor::GetObjectByTypeMask(*_player, guid, TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT | TYPEMASK_ITEM | TYPEMASK_PLAYER);
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@@ -207,7 +207,7 @@ void WorldSession::HandleQuestgiverQueryQuestOpcode(WorldPacket& recvData)
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uint8 unk1;
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recvData >> guid >> questId >> unk1;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_QUERY_QUEST npc = %u, quest = %u, unk1 = %u", uint32(GUID_LOPART(guid)), questId, unk1);
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LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_QUERY_QUEST npc = %u, quest = %u, unk1 = %u", uint32(GUID_LOPART(guid)), questId, unk1);
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#endif
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// Verify that the guid is valid and is a questgiver or involved in the requested quest
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@@ -244,7 +244,7 @@ void WorldSession::HandleQuestQueryOpcode(WorldPacket& recvData)
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uint32 questId;
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recvData >> questId;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUEST_QUERY quest = %u", questId);
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LOG_DEBUG("network", "WORLD: Received CMSG_QUEST_QUERY quest = %u", questId);
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#endif
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if (Quest const* quest = sObjectMgr->GetQuestTemplate(questId))
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@@ -259,12 +259,12 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket& recvData)
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if (reward >= QUEST_REWARD_CHOICES_COUNT)
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{
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sLog->outError("Error in CMSG_QUESTGIVER_CHOOSE_REWARD: player %s (guid %d) tried to get invalid reward (%u) (probably packet hacking)", _player->GetName().c_str(), _player->GetGUIDLow(), reward);
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LOG_ERROR("server", "Error in CMSG_QUESTGIVER_CHOOSE_REWARD: player %s (guid %d) tried to get invalid reward (%u) (probably packet hacking)", _player->GetName().c_str(), _player->GetGUIDLow(), reward);
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return;
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}
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_CHOOSE_REWARD npc = %u, quest = %u, reward = %u", uint32(GUID_LOPART(guid)), questId, reward);
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LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_CHOOSE_REWARD npc = %u, quest = %u, reward = %u", uint32(GUID_LOPART(guid)), questId, reward);
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#endif
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Object* object = ObjectAccessor::GetObjectByTypeMask(*_player, guid, TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT);
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@@ -280,7 +280,7 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket& recvData)
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if ((!_player->CanSeeStartQuest(quest) && _player->GetQuestStatus(questId) == QUEST_STATUS_NONE) ||
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(_player->GetQuestStatus(questId) != QUEST_STATUS_COMPLETE && !quest->IsAutoComplete()))
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{
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sLog->outError("HACK ALERT: Player %s (guid: %u) is trying to complete quest (id: %u) but he has no right to do it!",
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LOG_ERROR("server", "HACK ALERT: Player %s (guid: %u) is trying to complete quest (id: %u) but he has no right to do it!",
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_player->GetName().c_str(), _player->GetGUIDLow(), questId);
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return;
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}
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@@ -346,7 +346,7 @@ void WorldSession::HandleQuestgiverRequestRewardOpcode(WorldPacket& recvData)
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recvData >> guid >> questId;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_REQUEST_REWARD npc = %u, quest = %u", uint32(GUID_LOPART(guid)), questId);
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LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_REQUEST_REWARD npc = %u, quest = %u", uint32(GUID_LOPART(guid)), questId);
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#endif
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Object* object = ObjectAccessor::GetObjectByTypeMask(*_player, guid, TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT);
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@@ -370,7 +370,7 @@ void WorldSession::HandleQuestgiverRequestRewardOpcode(WorldPacket& recvData)
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void WorldSession::HandleQuestgiverCancel(WorldPacket& /*recvData*/)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_CANCEL");
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LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_CANCEL");
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#endif
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_player->PlayerTalkClass->SendCloseGossip();
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@@ -385,7 +385,7 @@ void WorldSession::HandleQuestLogSwapQuest(WorldPacket& recvData)
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return;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTLOG_SWAP_QUEST slot 1 = %u, slot 2 = %u", slot1, slot2);
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LOG_DEBUG("network", "WORLD: Received CMSG_QUESTLOG_SWAP_QUEST slot 1 = %u, slot 2 = %u", slot1, slot2);
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#endif
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GetPlayer()->SwapQuestSlot(slot1, slot2);
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@@ -397,7 +397,7 @@ void WorldSession::HandleQuestLogRemoveQuest(WorldPacket& recvData)
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recvData >> slot;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTLOG_REMOVE_QUEST slot = %u", slot);
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LOG_DEBUG("network", "WORLD: Received CMSG_QUESTLOG_REMOVE_QUEST slot = %u", slot);
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#endif
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if (slot < MAX_QUEST_LOG_SIZE)
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@@ -427,7 +427,7 @@ void WorldSession::HandleQuestLogRemoveQuest(WorldPacket& recvData)
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sEluna->OnQuestAbandon(_player, questId);
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#endif
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDetail("Player %u abandoned quest %u", _player->GetGUIDLow(), questId);
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LOG_DEBUG("server", "Player %u abandoned quest %u", _player->GetGUIDLow(), questId);
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#endif
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// check if Quest Tracker is enabled
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if (sWorld->getBoolConfig(CONFIG_QUEST_ENABLE_QUEST_TRACKER))
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@@ -454,7 +454,7 @@ void WorldSession::HandleQuestConfirmAccept(WorldPacket& recvData)
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recvData >> questId;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUEST_CONFIRM_ACCEPT quest = %u", questId);
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LOG_DEBUG("network", "WORLD: Received CMSG_QUEST_CONFIRM_ACCEPT quest = %u", questId);
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#endif
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if (Quest const* quest = sObjectMgr->GetQuestTemplate(questId))
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@@ -493,7 +493,7 @@ void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recvData)
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recvData >> guid >> questId;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_COMPLETE_QUEST npc = %u, quest = %u", uint32(GUID_LOPART(guid)), questId);
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LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_COMPLETE_QUEST npc = %u, quest = %u", uint32(GUID_LOPART(guid)), questId);
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#endif
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Object* object = ObjectAccessor::GetObjectByTypeMask(*_player, guid, TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT);
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@@ -508,7 +508,7 @@ void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recvData)
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{
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if (!_player->CanSeeStartQuest(quest) && _player->GetQuestStatus(questId) == QUEST_STATUS_NONE)
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{
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sLog->outError("Possible hacking attempt: Player %s [guid: %u] tried to complete quest [entry: %u] without being in possession of the quest!",
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LOG_ERROR("server", "Possible hacking attempt: Player %s [guid: %u] tried to complete quest [entry: %u] without being in possession of the quest!",
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_player->GetName().c_str(), _player->GetGUIDLow(), questId);
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return;
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}
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@@ -537,7 +537,7 @@ void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recvData)
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void WorldSession::HandleQuestgiverQuestAutoLaunch(WorldPacket& /*recvPacket*/)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_QUEST_AUTOLAUNCH");
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LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_QUEST_AUTOLAUNCH");
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#endif
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}
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@@ -550,7 +550,7 @@ void WorldSession::HandlePushQuestToParty(WorldPacket& recvPacket)
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return;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_PUSHQUESTTOPARTY quest = %u", questId);
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LOG_DEBUG("network", "WORLD: Received CMSG_PUSHQUESTTOPARTY quest = %u", questId);
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#endif
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if (Quest const* quest = sObjectMgr->GetQuestTemplate(questId))
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@@ -630,7 +630,7 @@ void WorldSession::HandleQuestPushResult(WorldPacket& recvPacket)
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recvPacket >> guid >> questId >> msg;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_QUEST_PUSH_RESULT");
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LOG_DEBUG("network", "WORLD: Received MSG_QUEST_PUSH_RESULT");
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#endif
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if (_player->GetDivider() && _player->GetDivider() == guid)
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@@ -649,7 +649,7 @@ void WorldSession::HandleQuestPushResult(WorldPacket& recvPacket)
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void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPacket& /*recvPacket*/)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY");
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LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY");
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#endif
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uint32 count = 0;
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