mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-02-13 23:43:44 +00:00
feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging * correct level for sql.sql * del unused config options * Correct build * correct after merge * whitespace 20:29:37 1. 'Player.cpp'. Replace (1) 20:29:37 2. 'ObjectMgr.cpp'. Replace (3) * 1 * correct logging * correct affter merge * 1 * 2 * LOG_LEVEL_WARN * #include "AppenderDB.h" * 3 * 4 * 5 * 1. 'WorldSocket.cpp'. Replace (1) * 6 * 1
This commit is contained in:
@@ -49,7 +49,7 @@
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void WorldSession::HandleRepopRequestOpcode(WorldPacket& recv_data)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_REPOP_REQUEST Message");
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LOG_DEBUG("network", "WORLD: Recvd CMSG_REPOP_REQUEST Message");
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#endif
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recv_data.read_skip<uint8>();
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@@ -68,7 +68,7 @@ void WorldSession::HandleRepopRequestOpcode(WorldPacket& recv_data)
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if (GetPlayer()->getDeathState() == JUST_DIED)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "HandleRepopRequestOpcode: got request after player %s(%d) was killed and before he was updated", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
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LOG_DEBUG("network", "HandleRepopRequestOpcode: got request after player %s(%d) was killed and before he was updated", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
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#endif
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GetPlayer()->KillPlayer();
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}
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@@ -86,7 +86,7 @@ void WorldSession::HandleRepopRequestOpcode(WorldPacket& recv_data)
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void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recv_data)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_GOSSIP_SELECT_OPTION");
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LOG_DEBUG("network", "WORLD: CMSG_GOSSIP_SELECT_OPTION");
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#endif
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uint32 gossipListId;
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@@ -108,7 +108,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recv_data)
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if (!unit)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleGossipSelectOptionOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
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LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
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#endif
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return;
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}
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@@ -119,7 +119,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recv_data)
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if (!go)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleGossipSelectOptionOpcode - GameObject (GUID: %u) not found.", uint32(GUID_LOPART(guid)));
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LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - GameObject (GUID: %u) not found.", uint32(GUID_LOPART(guid)));
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#endif
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return;
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}
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@@ -144,7 +144,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recv_data)
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else
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleGossipSelectOptionOpcode - unsupported GUID type for highguid %u. lowpart %u.", uint32(GUID_HIPART(guid)), uint32(GUID_LOPART(guid)));
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LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - unsupported GUID type for highguid %u. lowpart %u.", uint32(GUID_HIPART(guid)), uint32(GUID_LOPART(guid)));
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#endif
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return;
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}
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@@ -156,7 +156,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recv_data)
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if ((unit && unit->GetCreatureTemplate()->ScriptID != unit->LastUsedScriptID) || (go && go->GetGOInfo()->ScriptId != go->LastUsedScriptID))
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleGossipSelectOptionOpcode - Script reloaded while in use, ignoring and set new scipt id");
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LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - Script reloaded while in use, ignoring and set new scipt id");
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#endif
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if (unit)
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unit->LastUsedScriptID = unit->GetCreatureTemplate()->ScriptID;
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@@ -214,7 +214,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recv_data)
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void WorldSession::HandleWhoOpcode(WorldPacket& recvData)
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{
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_WHO Message");
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LOG_DEBUG("network", "WORLD: Recvd CMSG_WHO Message");
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time_t now = time(nullptr);
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if (now < timeWhoCommandAllowed)
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@@ -245,7 +245,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData)
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uint32 temp;
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recvData >> temp; // zone id, 0 if zone is unknown...
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zoneids[i] = temp;
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sLog->outDebug(LOG_FILTER_NETWORKIO, "Zone %u: %u", i, zoneids[i]);
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LOG_DEBUG("network", "Zone %u: %u", i, zoneids[i]);
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}
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recvData >> str_count; // user entered strings count, client limit=4 (checked on 2.0.10)
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@@ -253,7 +253,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData)
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if (str_count > 4)
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return; // can't be received from real client or broken packet
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sLog->outDebug(LOG_FILTER_NETWORKIO, "Minlvl %u, maxlvl %u, name %s, guild %s, racemask %u, classmask %u, zones %u, strings %u", level_min, level_max, player_name.c_str(), guild_name.c_str(), racemask, classmask, zones_count, str_count);
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LOG_DEBUG("network", "Minlvl %u, maxlvl %u, name %s, guild %s, racemask %u, classmask %u, zones %u, strings %u", level_min, level_max, player_name.c_str(), guild_name.c_str(), racemask, classmask, zones_count, str_count);
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std::wstring str[4]; // 4 is client limit
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for (uint32 i = 0; i < str_count; ++i)
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@@ -266,7 +266,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData)
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wstrToLower(str[i]);
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sLog->outDebug(LOG_FILTER_NETWORKIO, "String %u: %s", i, temp.c_str());
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LOG_DEBUG("network", "String %u: %s", i, temp.c_str());
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}
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std::wstring wplayer_name;
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@@ -406,13 +406,13 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData)
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data.put(4, matchcount); // insert right count, count of matches
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SendPacket(&data);
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// sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Send SMSG_WHO Message");
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// LOG_DEBUG("network", "WORLD: Send SMSG_WHO Message");
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}
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void WorldSession::HandleLogoutRequestOpcode(WorldPacket& /*recv_data*/)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_LOGOUT_REQUEST Message, security - %u", GetSecurity());
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LOG_DEBUG("network", "WORLD: Recvd CMSG_LOGOUT_REQUEST Message, security - %u", GetSecurity());
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#endif
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if (uint64 lguid = GetPlayer()->GetLootGUID())
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@@ -475,7 +475,7 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPacket& /*recv_data*/)
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void WorldSession::HandlePlayerLogoutOpcode(WorldPacket& /*recv_data*/)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_PLAYER_LOGOUT Message");
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LOG_DEBUG("network", "WORLD: Recvd CMSG_PLAYER_LOGOUT Message");
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#endif
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}
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@@ -526,7 +526,7 @@ void WorldSession::HandleZoneUpdateOpcode(WorldPacket& recv_data)
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recv_data >> newZone;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd ZONE_UPDATE: %u", newZone);
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LOG_DEBUG("network", "WORLD: Recvd ZONE_UPDATE: %u", newZone);
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#endif
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// use server size data
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@@ -611,12 +611,12 @@ void WorldSession::HandleBugOpcode(WorldPacket& recv_data)
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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if (suggestion == 0)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUG [Bug Report]");
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LOG_DEBUG("network", "WORLD: Received CMSG_BUG [Bug Report]");
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else
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUG [Suggestion]");
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LOG_DEBUG("network", "WORLD: Received CMSG_BUG [Suggestion]");
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sLog->outDebug(LOG_FILTER_NETWORKIO, "%s", type.c_str());
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sLog->outDebug(LOG_FILTER_NETWORKIO, "%s", content.c_str());
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LOG_DEBUG("network", "%s", type.c_str());
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LOG_DEBUG("network", "%s", content.c_str());
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#endif
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_BUG_REPORT);
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@@ -630,7 +630,7 @@ void WorldSession::HandleBugOpcode(WorldPacket& recv_data)
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void WorldSession::HandleReclaimCorpseOpcode(WorldPacket& recv_data)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_RECLAIM_CORPSE");
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LOG_DEBUG("network", "WORLD: Received CMSG_RECLAIM_CORPSE");
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#endif
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uint64 guid;
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@@ -669,7 +669,7 @@ void WorldSession::HandleReclaimCorpseOpcode(WorldPacket& recv_data)
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void WorldSession::HandleResurrectResponseOpcode(WorldPacket& recv_data)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_RESURRECT_RESPONSE");
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LOG_DEBUG("network", "WORLD: Received CMSG_RESURRECT_RESPONSE");
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#endif
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uint64 guid;
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@@ -716,14 +716,14 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recv_data)
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recv_data >> triggerId;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_AREATRIGGER. Trigger ID: %u", triggerId);
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LOG_DEBUG("network", "CMSG_AREATRIGGER. Trigger ID: %u", triggerId);
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#endif
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Player* player = GetPlayer();
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if (player->IsInFlight())
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) in flight, ignore Area Trigger ID:%u",
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LOG_DEBUG("network", "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) in flight, ignore Area Trigger ID:%u",
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player->GetName().c_str(), player->GetGUIDLow(), triggerId);
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#endif
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return;
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@@ -733,7 +733,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recv_data)
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if (!atEntry)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) send unknown (by DBC) Area Trigger ID:%u",
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LOG_DEBUG("network", "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) send unknown (by DBC) Area Trigger ID:%u",
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player->GetName().c_str(), player->GetGUIDLow(), triggerId);
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#endif
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return;
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@@ -742,7 +742,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recv_data)
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if (!player->IsInAreaTriggerRadius(atEntry))
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) too far (trigger map: %u player map: %u), ignore Area Trigger ID: %u",
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LOG_DEBUG("network", "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) too far (trigger map: %u player map: %u), ignore Area Trigger ID: %u",
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player->GetName().c_str(), atEntry->map, player->GetMapId(), player->GetGUIDLow(), triggerId);
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#endif
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return;
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@@ -803,14 +803,14 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recv_data)
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void WorldSession::HandleUpdateAccountData(WorldPacket& recv_data)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_UPDATE_ACCOUNT_DATA");
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LOG_DEBUG("network", "WORLD: Received CMSG_UPDATE_ACCOUNT_DATA");
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#endif
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uint32 type, timestamp, decompressedSize;
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recv_data >> type >> timestamp >> decompressedSize;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "UAD: type %u, time %u, decompressedSize %u", type, timestamp, decompressedSize);
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LOG_DEBUG("network", "UAD: type %u, time %u, decompressedSize %u", type, timestamp, decompressedSize);
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#endif
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if (type > NUM_ACCOUNT_DATA_TYPES)
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@@ -831,7 +831,7 @@ void WorldSession::HandleUpdateAccountData(WorldPacket& recv_data)
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if (decompressedSize > 0xFFFF)
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{
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recv_data.rfinish(); // unnneded warning spam in this case
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sLog->outError("UAD: Account data packet too big, size %u", decompressedSize);
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LOG_ERROR("server", "UAD: Account data packet too big, size %u", decompressedSize);
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return;
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}
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@@ -842,7 +842,7 @@ void WorldSession::HandleUpdateAccountData(WorldPacket& recv_data)
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if (uncompress(dest.contents(), &realSize, recv_data.contents() + recv_data.rpos(), recv_data.size() - recv_data.rpos()) != Z_OK)
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{
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recv_data.rfinish(); // unnneded warning spam in this case
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sLog->outError("UAD: Failed to decompress account data");
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LOG_ERROR("server", "UAD: Failed to decompress account data");
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return;
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}
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@@ -862,14 +862,14 @@ void WorldSession::HandleUpdateAccountData(WorldPacket& recv_data)
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void WorldSession::HandleRequestAccountData(WorldPacket& recv_data)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_REQUEST_ACCOUNT_DATA");
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LOG_DEBUG("network", "WORLD: Received CMSG_REQUEST_ACCOUNT_DATA");
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#endif
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uint32 type;
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recv_data >> type;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "RAD: type %u", type);
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LOG_DEBUG("network", "RAD: type %u", type);
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#endif
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if (type >= NUM_ACCOUNT_DATA_TYPES)
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@@ -887,7 +887,7 @@ void WorldSession::HandleRequestAccountData(WorldPacket& recv_data)
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if (size && compress(dest.contents(), &destSize, (uint8 const*)adata->Data.c_str(), size) != Z_OK)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "RAD: Failed to compress account data");
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LOG_DEBUG("network", "RAD: Failed to compress account data");
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#endif
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return;
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}
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@@ -906,7 +906,7 @@ void WorldSession::HandleRequestAccountData(WorldPacket& recv_data)
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void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recv_data)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SET_ACTION_BUTTON");
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LOG_DEBUG("network", "WORLD: Received CMSG_SET_ACTION_BUTTON");
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#endif
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uint8 button;
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uint32 packetData;
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@@ -916,12 +916,12 @@ void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recv_data)
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uint8 type = ACTION_BUTTON_TYPE(packetData);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDetail("BUTTON: %u ACTION: %u TYPE: %u", button, action, type);
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LOG_DEBUG("server", "BUTTON: %u ACTION: %u TYPE: %u", button, action, type);
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#endif
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if (!packetData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDetail("MISC: Remove action from button %u", button);
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LOG_DEBUG("server", "MISC: Remove action from button %u", button);
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#endif
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GetPlayer()->removeActionButton(button);
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}
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@@ -932,26 +932,26 @@ void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recv_data)
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case ACTION_BUTTON_MACRO:
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case ACTION_BUTTON_CMACRO:
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDetail("MISC: Added Macro %u into button %u", action, button);
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LOG_DEBUG("server", "MISC: Added Macro %u into button %u", action, button);
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#endif
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break;
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case ACTION_BUTTON_EQSET:
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDetail("MISC: Added EquipmentSet %u into button %u", action, button);
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LOG_DEBUG("server", "MISC: Added EquipmentSet %u into button %u", action, button);
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#endif
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break;
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case ACTION_BUTTON_SPELL:
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDetail("MISC: Added Spell %u into button %u", action, button);
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LOG_DEBUG("server", "MISC: Added Spell %u into button %u", action, button);
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#endif
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break;
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case ACTION_BUTTON_ITEM:
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDetail("MISC: Added Item %u into button %u", action, button);
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LOG_DEBUG("server", "MISC: Added Item %u into button %u", action, button);
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#endif
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break;
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default:
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sLog->outError("MISC: Unknown action button type %u for action %u into button %u for player %s (GUID: %u)", type, action, button, _player->GetName().c_str(), _player->GetGUIDLow());
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LOG_ERROR("server", "MISC: Unknown action button type %u for action %u into button %u for player %s (GUID: %u)", type, action, button, _player->GetName().c_str(), _player->GetGUIDLow());
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return;
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}
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GetPlayer()->addActionButton(button, action, type);
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@@ -962,7 +962,7 @@ void WorldSession::HandleCompleteCinematic(WorldPacket& /*recv_data*/)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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{
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_COMPLETE_CINEMATIC");
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LOG_DEBUG("network", "WORLD: Received CMSG_COMPLETE_CINEMATIC");
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}
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#endif
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// If player has sight bound to visual waypoint NPC we should remove it
|
||||
@@ -973,7 +973,7 @@ void WorldSession::HandleNextCinematicCamera(WorldPacket& /*recv_data*/)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
{
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_NEXT_CINEMATIC_CAMERA");
|
||||
LOG_DEBUG("network", "WORLD: Received CMSG_NEXT_CINEMATIC_CAMERA");
|
||||
}
|
||||
#endif
|
||||
// Sent by client when cinematic actually begun. So we begin the server side process
|
||||
@@ -983,7 +983,7 @@ void WorldSession::HandleNextCinematicCamera(WorldPacket& /*recv_data*/)
|
||||
void WorldSession::HandleFeatherFallAck(WorldPacket& recv_data)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_MOVE_FEATHER_FALL_ACK");
|
||||
LOG_DEBUG("network", "WORLD: CMSG_MOVE_FEATHER_FALL_ACK");
|
||||
#endif
|
||||
|
||||
// no used
|
||||
@@ -1006,7 +1006,7 @@ void WorldSession::HandleMoveUnRootAck(WorldPacket& recv_data)
|
||||
}
|
||||
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_FORCE_MOVE_UNROOT_ACK");
|
||||
LOG_DEBUG("network.opcode", "WORLD: CMSG_FORCE_MOVE_UNROOT_ACK");
|
||||
#endif
|
||||
|
||||
recv_data.read_skip<uint32>(); // unk
|
||||
@@ -1034,7 +1034,7 @@ void WorldSession::HandleMoveRootAck(WorldPacket& recv_data)
|
||||
}
|
||||
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_FORCE_MOVE_ROOT_ACK");
|
||||
LOG_DEBUG("network.opcode", "WORLD: CMSG_FORCE_MOVE_ROOT_ACK");
|
||||
#endif
|
||||
|
||||
recv_data.read_skip<uint32>(); // unk
|
||||
@@ -1053,7 +1053,7 @@ void WorldSession::HandleSetActionBarToggles(WorldPacket& recv_data)
|
||||
if (!GetPlayer()) // ignore until not logged (check needed because STATUS_AUTHED)
|
||||
{
|
||||
if (ActionBar != 0)
|
||||
sLog->outError("WorldSession::HandleSetActionBarToggles in not logged state with value: %u, ignored", uint32(ActionBar));
|
||||
LOG_ERROR("server", "WorldSession::HandleSetActionBarToggles in not logged state with value: %u, ignored", uint32(ActionBar));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1078,14 +1078,14 @@ void WorldSession::HandleInspectOpcode(WorldPacket& recv_data)
|
||||
recv_data >> guid;
|
||||
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_INSPECT");
|
||||
LOG_DEBUG("network", "WORLD: Received CMSG_INSPECT");
|
||||
#endif
|
||||
|
||||
Player* player = ObjectAccessor::GetPlayer(*_player, guid);
|
||||
if (!player)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_INSPECT: No player found from GUID: " UI64FMTD, guid);
|
||||
LOG_DEBUG("network", "CMSG_INSPECT: No player found from GUID: " UI64FMTD, guid);
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
@@ -1119,7 +1119,7 @@ void WorldSession::HandleInspectHonorStatsOpcode(WorldPacket& recv_data)
|
||||
if (!player)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "MSG_INSPECT_HONOR_STATS: No player found from GUID: " UI64FMTD, guid);
|
||||
LOG_DEBUG("network", "MSG_INSPECT_HONOR_STATS: No player found from GUID: " UI64FMTD, guid);
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
@@ -1151,19 +1151,19 @@ void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recv_data)
|
||||
recv_data >> Orientation; // o (3.141593 = 180 degrees)
|
||||
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_WORLD_TELEPORT");
|
||||
LOG_DEBUG("network", "WORLD: Received CMSG_WORLD_TELEPORT");
|
||||
#endif
|
||||
|
||||
if (GetPlayer()->IsInFlight())
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "Player '%s' (GUID: %u) in flight, ignore worldport command.", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
|
||||
LOG_DEBUG("network", "Player '%s' (GUID: %u) in flight, ignore worldport command.", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_WORLD_TELEPORT: Player = %s, Time = %u, map = %u, x = %f, y = %f, z = %f, o = %f", GetPlayer()->GetName().c_str(), time, mapid, PositionX, PositionY, PositionZ, Orientation);
|
||||
LOG_DEBUG("network", "CMSG_WORLD_TELEPORT: Player = %s, Time = %u, map = %u, x = %f, y = %f, z = %f, o = %f", GetPlayer()->GetName().c_str(), time, mapid, PositionX, PositionY, PositionZ, Orientation);
|
||||
#endif
|
||||
|
||||
if (AccountMgr::IsAdminAccount(GetSecurity()))
|
||||
@@ -1175,7 +1175,7 @@ void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recv_data)
|
||||
void WorldSession::HandleWhoisOpcode(WorldPacket& recv_data)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_WHOIS");
|
||||
LOG_DEBUG("network", "Received opcode CMSG_WHOIS");
|
||||
#endif
|
||||
std::string charname;
|
||||
recv_data >> charname;
|
||||
@@ -1232,14 +1232,14 @@ void WorldSession::HandleWhoisOpcode(WorldPacket& recv_data)
|
||||
SendPacket(&data);
|
||||
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received whois command from player %s for character %s", GetPlayer()->GetName().c_str(), charname.c_str());
|
||||
LOG_DEBUG("network", "Received whois command from player %s for character %s", GetPlayer()->GetName().c_str(), charname.c_str());
|
||||
#endif
|
||||
}
|
||||
|
||||
void WorldSession::HandleComplainOpcode(WorldPacket& recv_data)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_COMPLAIN");
|
||||
LOG_DEBUG("network", "WORLD: CMSG_COMPLAIN");
|
||||
#endif
|
||||
|
||||
uint8 spam_type; // 0 - mail, 1 - chat
|
||||
@@ -1276,14 +1276,14 @@ void WorldSession::HandleComplainOpcode(WorldPacket& recv_data)
|
||||
SendPacket(&data);
|
||||
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "REPORT SPAM: type %u, guid %u, unk1 %u, unk2 %u, unk3 %u, unk4 %u, message %s", spam_type, GUID_LOPART(spammer_guid), unk1, unk2, unk3, unk4, description.c_str());
|
||||
LOG_DEBUG("network", "REPORT SPAM: type %u, guid %u, unk1 %u, unk2 %u, unk3 %u, unk4 %u, message %s", spam_type, GUID_LOPART(spammer_guid), unk1, unk2, unk3, unk4, description.c_str());
|
||||
#endif
|
||||
}
|
||||
|
||||
void WorldSession::HandleRealmSplitOpcode(WorldPacket& recv_data)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_REALM_SPLIT");
|
||||
LOG_DEBUG("network", "CMSG_REALM_SPLIT");
|
||||
#endif
|
||||
|
||||
uint32 unk;
|
||||
@@ -1299,13 +1299,12 @@ void WorldSession::HandleRealmSplitOpcode(WorldPacket& recv_data)
|
||||
// 0x2 realm split pending
|
||||
data << split_date;
|
||||
SendPacket(&data);
|
||||
//sLog->outDebug("response sent %u", unk);
|
||||
}
|
||||
|
||||
void WorldSession::HandleFarSightOpcode(WorldPacket& recvData)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_FAR_SIGHT");
|
||||
LOG_DEBUG("network", "WORLD: CMSG_FAR_SIGHT");
|
||||
#endif
|
||||
|
||||
bool apply;
|
||||
@@ -1314,21 +1313,21 @@ void WorldSession::HandleFarSightOpcode(WorldPacket& recvData)
|
||||
if (apply)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "Added FarSight " UI64FMTD " to player %u", _player->GetUInt64Value(PLAYER_FARSIGHT), _player->GetGUIDLow());
|
||||
LOG_DEBUG("network", "Added FarSight " UI64FMTD " to player %u", _player->GetUInt64Value(PLAYER_FARSIGHT), _player->GetGUIDLow());
|
||||
#endif
|
||||
if (WorldObject* target = _player->GetViewpoint())
|
||||
_player->SetSeer(target);
|
||||
else
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outError("Player %s requests non-existing seer " UI64FMTD, _player->GetName().c_str(), _player->GetUInt64Value(PLAYER_FARSIGHT));
|
||||
LOG_ERROR("server", "Player %s requests non-existing seer " UI64FMTD, _player->GetName().c_str(), _player->GetUInt64Value(PLAYER_FARSIGHT));
|
||||
#endif
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "Player %u set vision to self", _player->GetGUIDLow());
|
||||
LOG_DEBUG("network", "Player %u set vision to self", _player->GetGUIDLow());
|
||||
#endif
|
||||
_player->SetSeer(_player);
|
||||
}
|
||||
@@ -1339,7 +1338,7 @@ void WorldSession::HandleFarSightOpcode(WorldPacket& recvData)
|
||||
void WorldSession::HandleSetTitleOpcode(WorldPacket& recv_data)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_SET_TITLE");
|
||||
LOG_DEBUG("network", "CMSG_SET_TITLE");
|
||||
#endif
|
||||
|
||||
int32 title;
|
||||
@@ -1368,7 +1367,7 @@ void WorldSession::HandleTimeSyncResp(WorldPacket& recv_data)
|
||||
void WorldSession::HandleResetInstancesOpcode(WorldPacket& /*recv_data*/)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_RESET_INSTANCES");
|
||||
LOG_DEBUG("network", "WORLD: CMSG_RESET_INSTANCES");
|
||||
#endif
|
||||
|
||||
if (Group* group = _player->GetGroup())
|
||||
@@ -1383,7 +1382,7 @@ void WorldSession::HandleResetInstancesOpcode(WorldPacket& /*recv_data*/)
|
||||
void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket& recv_data)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "MSG_SET_DUNGEON_DIFFICULTY");
|
||||
LOG_DEBUG("network", "MSG_SET_DUNGEON_DIFFICULTY");
|
||||
#endif
|
||||
|
||||
uint32 mode;
|
||||
@@ -1438,7 +1437,7 @@ void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket& recv_data)
|
||||
void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket& recv_data)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "MSG_SET_RAID_DIFFICULTY");
|
||||
LOG_DEBUG("network", "MSG_SET_RAID_DIFFICULTY");
|
||||
#endif
|
||||
|
||||
uint32 mode;
|
||||
@@ -1600,7 +1599,7 @@ void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket& recv_data)
|
||||
void WorldSession::HandleCancelMountAuraOpcode(WorldPacket& /*recv_data*/)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CANCEL_MOUNT_AURA");
|
||||
LOG_DEBUG("network", "WORLD: CMSG_CANCEL_MOUNT_AURA");
|
||||
#endif
|
||||
|
||||
//If player is not mounted, so go out :)
|
||||
@@ -1624,7 +1623,7 @@ void WorldSession::HandleMoveSetCanFlyAckOpcode(WorldPacket& recv_data)
|
||||
{
|
||||
// fly mode on/off
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_MOVE_SET_CAN_FLY_ACK");
|
||||
LOG_DEBUG("network", "WORLD: CMSG_MOVE_SET_CAN_FLY_ACK");
|
||||
#endif
|
||||
|
||||
uint64 guid; // guid - unused
|
||||
@@ -1652,7 +1651,7 @@ void WorldSession::HandleRequestPetInfoOpcode(WorldPacket& /*recv_data */)
|
||||
{
|
||||
/*
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_REQUEST_PET_INFO");
|
||||
LOG_DEBUG("network.opcode", "WORLD: CMSG_REQUEST_PET_INFO");
|
||||
#endif
|
||||
recv_data.hexlike();
|
||||
*/
|
||||
@@ -1671,7 +1670,7 @@ void WorldSession::HandleSetTaxiBenchmarkOpcode(WorldPacket& recv_data)
|
||||
mode ? _player->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_TAXI_BENCHMARK) : _player->RemoveFlag(PLAYER_FLAGS, PLAYER_FLAGS_TAXI_BENCHMARK);
|
||||
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "Client used \"/timetest %d\" command", mode);
|
||||
LOG_DEBUG("network", "Client used \"/timetest %d\" command", mode);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -1691,7 +1690,7 @@ void WorldSession::HandleWorldStateUITimerUpdate(WorldPacket& /*recv_data*/)
|
||||
{
|
||||
// empty opcode
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_WORLD_STATE_UI_TIMER_UPDATE");
|
||||
LOG_DEBUG("network", "WORLD: CMSG_WORLD_STATE_UI_TIMER_UPDATE");
|
||||
#endif
|
||||
|
||||
WorldPacket data(SMSG_WORLD_STATE_UI_TIMER_UPDATE, 4);
|
||||
@@ -1703,7 +1702,7 @@ void WorldSession::HandleReadyForAccountDataTimes(WorldPacket& /*recv_data*/)
|
||||
{
|
||||
// empty opcode
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_READY_FOR_ACCOUNT_DATA_TIMES");
|
||||
LOG_DEBUG("network", "WORLD: CMSG_READY_FOR_ACCOUNT_DATA_TIMES");
|
||||
#endif
|
||||
|
||||
SendAccountDataTimes(GLOBAL_CACHE_MASK);
|
||||
@@ -1720,7 +1719,7 @@ void WorldSession::SendSetPhaseShift(uint32 PhaseShift)
|
||||
void WorldSession::HandleAreaSpiritHealerQueryOpcode(WorldPacket& recv_data)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AREA_SPIRIT_HEALER_QUERY");
|
||||
LOG_DEBUG("network", "WORLD: CMSG_AREA_SPIRIT_HEALER_QUERY");
|
||||
#endif
|
||||
|
||||
Battleground* bg = _player->GetBattleground();
|
||||
@@ -1745,7 +1744,7 @@ void WorldSession::HandleAreaSpiritHealerQueryOpcode(WorldPacket& recv_data)
|
||||
void WorldSession::HandleAreaSpiritHealerQueueOpcode(WorldPacket& recv_data)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AREA_SPIRIT_HEALER_QUEUE");
|
||||
LOG_DEBUG("network", "WORLD: CMSG_AREA_SPIRIT_HEALER_QUEUE");
|
||||
#endif
|
||||
|
||||
Battleground* bg = _player->GetBattleground();
|
||||
@@ -1796,7 +1795,7 @@ void WorldSession::HandleInstanceLockResponse(WorldPacket& recvPacket)
|
||||
if (!_player->HasPendingBind() || _player->GetPendingBind() != _player->GetInstanceId() || (_player->GetGroup() && _player->GetGroup()->isLFGGroup() && _player->GetGroup()->IsLfgRandomInstance()))
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDetail("InstanceLockResponse: Player %s (guid %u) tried to bind himself/teleport to graveyard without a pending bind!", _player->GetName().c_str(), _player->GetGUIDLow());
|
||||
LOG_DEBUG("server", "InstanceLockResponse: Player %s (guid %u) tried to bind himself/teleport to graveyard without a pending bind!", _player->GetName().c_str(), _player->GetGUIDLow());
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
@@ -1812,7 +1811,7 @@ void WorldSession::HandleInstanceLockResponse(WorldPacket& recvPacket)
|
||||
void WorldSession::HandleUpdateMissileTrajectory(WorldPacket& recvPacket)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_UPDATE_MISSILE_TRAJECTORY");
|
||||
LOG_DEBUG("network", "WORLD: CMSG_UPDATE_MISSILE_TRAJECTORY");
|
||||
#endif
|
||||
|
||||
uint64 guid;
|
||||
|
||||
Reference in New Issue
Block a user