mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-03-11 03:30:33 +00:00
refactor(Core/Instances): Implement GetTeamIdInInstance() for two-fac… (#21168)
This commit is contained in:
@@ -96,12 +96,6 @@ public:
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}
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}
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void OnPlayerLeave(Player* player) override
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{
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if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP))
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player->SetFactionForRace(player->getRace());
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}
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void OnCreatureCreate(Creature* creature) override
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{
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if (teamIdInInstance == TEAM_NEUTRAL)
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@@ -144,7 +144,6 @@ public:
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};
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uint32 EncounterMask;
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TeamId TeamIdInInstance;
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ObjectGuid NPC_FalricGUID;
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ObjectGuid NPC_MarwynGUID;
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ObjectGuid NPC_LichKingIntroGUID;
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@@ -190,7 +189,6 @@ public:
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void Initialize() override
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{
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EncounterMask = 0;
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TeamIdInInstance = TEAM_NEUTRAL;
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memset(&TrashActive, 0, sizeof(TrashActive));
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TrashCounter = 0;
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memset(&chosenComposition, 0, sizeof(chosenComposition));
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@@ -214,69 +212,15 @@ public:
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return (instance->HavePlayers() && WaveNumber) || IsDuringLKFight; // during LK fight npcs are active and will unset this variable
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}
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void OnPlayerEnter(Player* player) override
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{
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if (TeamIdInInstance == TEAM_NEUTRAL)
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{
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if (Group* group = player->GetGroup())
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{
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if (Player* gLeader = ObjectAccessor::FindPlayer(group->GetLeaderGUID()))
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TeamIdInInstance = Player::TeamIdForRace(gLeader->getRace());
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else
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TeamIdInInstance = player->GetTeamId();
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}
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else
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TeamIdInInstance = player->GetTeamId();
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}
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if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP))
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player->SetFaction((TeamIdInInstance == TEAM_HORDE) ? 1610 : 1);
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}
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void OnPlayerLeave(Player* player) override
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{
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if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP))
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player->SetFactionForRace(player->getRace());
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}
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void OnCreatureCreate(Creature* creature) override
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{
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if (TeamIdInInstance == TEAM_NEUTRAL)
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{
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Map::PlayerList const& players = instance->GetPlayers();
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if (!players.IsEmpty())
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for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
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if (Player* p = itr->GetSource())
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if (!p->IsGameMaster())
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{
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if (Group* group = p->GetGroup())
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{
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if (Player* gLeader = ObjectAccessor::FindPlayer(group->GetLeaderGUID()))
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{
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TeamIdInInstance = Player::TeamIdForRace(gLeader->getRace());
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break;
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}
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else
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{
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TeamIdInInstance = p->GetTeamId();
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break;
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}
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}
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else
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{
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TeamIdInInstance = p->GetTeamId();
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break;
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}
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}
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}
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switch (creature->GetEntry())
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{
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case NPC_SYLVANAS_PART1:
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creature->SetVisible(false);
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creature->SetSpeed(MOVE_RUN, 1.1);
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NPC_LeaderIntroGUID = creature->GetGUID();
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if (TeamIdInInstance == TEAM_ALLIANCE)
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if (GetTeamIdInInstance() == TEAM_ALLIANCE)
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creature->UpdateEntry(NPC_JAINA_PART1);
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creature->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER);
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creature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
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@@ -284,7 +228,7 @@ public:
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case NPC_DARK_RANGER_LORALEN:
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creature->SetVisible(false);
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NPC_GuardGUID = creature->GetGUID();
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if (TeamIdInInstance == TEAM_ALLIANCE)
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if (GetTeamIdInInstance() == TEAM_ALLIANCE)
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creature->UpdateEntry(NPC_ARCHMAGE_KORELN);
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break;
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case NPC_UTHER:
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@@ -345,7 +289,7 @@ public:
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creature->CastSpell(creature, SPELL_SOUL_REAPER, true);
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}
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else if (!(EncounterMask & (1 << DATA_LICH_KING)))
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creature->AddAura(TeamIdInInstance == TEAM_ALLIANCE ? SPELL_JAINA_ICE_PRISON : SPELL_SYLVANAS_DARK_BINDING, creature);
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creature->AddAura(GetTeamIdInInstance() == TEAM_ALLIANCE ? SPELL_JAINA_ICE_PRISON : SPELL_SYLVANAS_DARK_BINDING, creature);
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else
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creature->SetVisible(false);
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@@ -359,7 +303,7 @@ public:
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NPC_LeaderGUID = creature->GetGUID();
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creature->SetWalk(false);
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creature->SetSheath(SHEATH_STATE_MELEE);
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if (TeamIdInInstance == TEAM_ALLIANCE)
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if (GetTeamIdInInstance() == TEAM_ALLIANCE)
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creature->UpdateEntry(NPC_JAINA_PART2);
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creature->SetWalk(false);
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creature->SetHealth(creature->GetMaxHealth() / 20);
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@@ -368,9 +312,9 @@ public:
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if (!(EncounterMask & (1 << DATA_LK_INTRO)))
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{
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creature->SetSheath(SHEATH_STATE_MELEE);
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creature->SetUInt32Value(UNIT_NPC_EMOTESTATE, TeamIdInInstance == TEAM_ALLIANCE ? EMOTE_ONESHOT_ATTACK2HTIGHT : EMOTE_ONESHOT_ATTACK1H); //the fight cannot be in the form of an emote, it is causing bugs.
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creature->SetUInt32Value(UNIT_NPC_EMOTESTATE, GetTeamIdInInstance() == TEAM_ALLIANCE ? EMOTE_ONESHOT_ATTACK2HTIGHT : EMOTE_ONESHOT_ATTACK1H); //the fight cannot be in the form of an emote, it is causing bugs.
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creature->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER);
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creature->CastSpell(creature, TeamIdInInstance == TEAM_ALLIANCE ? SPELL_JAINA_ICE_BARRIER : SPELL_SYLVANAS_CLOAK_OF_DARKNESS, true);
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creature->CastSpell(creature, GetTeamIdInInstance() == TEAM_ALLIANCE ? SPELL_JAINA_ICE_BARRIER : SPELL_SYLVANAS_CLOAK_OF_DARKNESS, true);
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}
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else if (!(EncounterMask & (1 << DATA_LICH_KING)))
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{
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@@ -577,7 +521,7 @@ public:
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if (!c->IsAlive())
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{
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c->Respawn();
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if (TeamIdInInstance == TEAM_ALLIANCE)
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if (GetTeamIdInInstance() == TEAM_ALLIANCE)
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c->UpdateEntry(NPC_JAINA_PART2);
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}
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c->GetThreatMgr().ClearAllThreat();
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@@ -605,7 +549,7 @@ public:
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c->UpdatePosition(c->GetHomePosition(), true);
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c->StopMovingOnCurrentPos();
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c->RemoveAllAuras();
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c->AddAura(TeamIdInInstance == TEAM_ALLIANCE ? SPELL_JAINA_ICE_PRISON : SPELL_SYLVANAS_DARK_BINDING, c);
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c->AddAura(GetTeamIdInInstance() == TEAM_ALLIANCE ? SPELL_JAINA_ICE_PRISON : SPELL_SYLVANAS_DARK_BINDING, c);
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c->AI()->Reset();
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c->setActive(false);
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c->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
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@@ -1126,18 +1070,18 @@ public:
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break;
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case 2:
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{
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uint32 entry = TeamIdInInstance == TEAM_ALLIANCE ? GO_THE_SKYBREAKER : GO_ORGRIMS_HAMMER;
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uint32 entry = GetTeamIdInInstance() == TEAM_ALLIANCE ? GO_THE_SKYBREAKER : GO_ORGRIMS_HAMMER;
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T1 = sTransportMgr->CreateTransport(entry, 0, instance);
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++outroStep;
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outroTimer = TeamIdInInstance == TEAM_ALLIANCE ? 10000 : 10500;
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outroTimer = GetTeamIdInInstance() == TEAM_ALLIANCE ? 10000 : 10500;
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}
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break;
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case 3:
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if (T1)
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T1->EnableMovement(false);
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if (Creature* c = instance->GetCreature(NPC_ShipCaptainGUID))
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c->AI()->Talk(TeamIdInInstance == TEAM_ALLIANCE ? SAY_FIRE_ALLY : SAY_FIRE_HORDE);
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c->AI()->Talk(GetTeamIdInInstance() == TEAM_ALLIANCE ? SAY_FIRE_ALLY : SAY_FIRE_HORDE);
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if (Creature* c = instance->GetCreature(NPC_LeaderGUID))
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{
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c->RemoveAllAuras();
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@@ -1185,10 +1129,10 @@ public:
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T1->EnableMovement(false);
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if (Creature* leader = instance->GetCreature(NPC_LeaderGUID))
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{
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uint8 index = TeamIdInInstance == TEAM_ALLIANCE ? 0 : 1;
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uint8 index = GetTeamIdInInstance() == TEAM_ALLIANCE ? 0 : 1;
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for (uint8 i = 0; i < 3; ++i)
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if (StairsPos[index][i].GetPositionX())
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if (GameObject* go = leader->SummonGameObject(TeamIdInInstance == TEAM_ALLIANCE ? GO_STAIRS_ALLIANCE : GO_STAIRS_HORDE, StairsPos[index][i].GetPositionX(), StairsPos[index][i].GetPositionY(), StairsPos[index][i].GetPositionZ(), StairsPos[index][i].GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 86400, false))
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if (GameObject* go = leader->SummonGameObject(GetTeamIdInInstance() == TEAM_ALLIANCE ? GO_STAIRS_ALLIANCE : GO_STAIRS_HORDE, StairsPos[index][i].GetPositionX(), StairsPos[index][i].GetPositionY(), StairsPos[index][i].GetPositionZ(), StairsPos[index][i].GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 86400, false))
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go->SetGameObjectFlag(GO_FLAG_INTERACT_COND | GO_FLAG_NOT_SELECTABLE);
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//Position pos = TeamIdInInstance == TEAM_ALLIANCE ? AllyPortalPos : HordePortalPos;
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//leader->SummonGameObject(GO_PORTAL_TO_DALARAN, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 86400);
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@@ -1200,7 +1144,7 @@ public:
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break;
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case 8:
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if (Creature* c = instance->GetCreature(NPC_ShipCaptainGUID))
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c->AI()->Talk(TeamIdInInstance == TEAM_ALLIANCE ? SAY_ONBOARD_ALLY : SAY_ONBOARD_HORDE);
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c->AI()->Talk(GetTeamIdInInstance() == TEAM_ALLIANCE ? SAY_ONBOARD_ALLY : SAY_ONBOARD_HORDE);
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if (Creature* c = instance->GetCreature(NPC_LeaderGUID))
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{
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c->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
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@@ -1212,7 +1156,7 @@ public:
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break;
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case 9:
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if (Creature* c = instance->GetCreature(NPC_LeaderGUID))
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c->AI()->Talk(TeamIdInInstance == TEAM_ALLIANCE ? SAY_JAINA_FINAL_1 : SAY_SYLVANA_FINAL);
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c->AI()->Talk(GetTeamIdInInstance() == TEAM_ALLIANCE ? SAY_JAINA_FINAL_1 : SAY_SYLVANA_FINAL);
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HandleGameObject(GO_CaveInGUID, true);
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++outroStep;
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outroTimer = 11000;
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@@ -1223,7 +1167,7 @@ public:
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for (Map::PlayerList::const_iterator itr = instance->GetPlayers().begin(); itr != instance->GetPlayers().end(); ++itr)
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if (Player* p = itr->GetSource())
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p->KilledMonsterCredit(NPC_WRATH_OF_THE_LICH_KING_CREDIT);
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if (TeamIdInInstance == TEAM_ALLIANCE)
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if (GetTeamIdInInstance() == TEAM_ALLIANCE)
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if (Creature* c = instance->GetCreature(NPC_LeaderGUID))
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{
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c->AI()->Talk(SAY_JAINA_FINAL_2);
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@@ -35,7 +35,6 @@ public:
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}
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uint32 m_auiEncounter[MAX_ENCOUNTER];
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TeamId teamIdInInstance;
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uint32 InstanceProgress;
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std::string str_data;
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@@ -61,7 +60,6 @@ public:
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void Initialize() override
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{
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memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
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teamIdInInstance = TEAM_NEUTRAL;
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InstanceProgress = INSTANCE_PROGRESS_NONE;
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bAchievEleven = true;
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@@ -78,62 +76,24 @@ public:
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void OnPlayerEnter(Player* player) override
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{
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if (teamIdInInstance == TEAM_NEUTRAL)
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{
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if (Group* group = player->GetGroup())
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{
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if (Player* gLeader = ObjectAccessor::FindPlayer(group->GetLeaderGUID()))
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teamIdInInstance = Player::TeamIdForRace(gLeader->getRace());
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else
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teamIdInInstance = player->GetTeamId();
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}
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else
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teamIdInInstance = player->GetTeamId();
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}
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if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP))
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player->SetFaction((teamIdInInstance == TEAM_HORDE) ? 1610 : 1);
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InstanceScript::OnPlayerEnter(player);
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instance->LoadGrid(LeaderIntroPos.GetPositionX(), LeaderIntroPos.GetPositionY());
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if (Creature* c = instance->GetCreature(GetGuidData(DATA_LEADER_FIRST_GUID)))
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c->AI()->SetData(DATA_START_INTRO, 0);
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}
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void OnPlayerLeave(Player* player) override
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{
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if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP))
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player->SetFactionForRace(player->getRace());
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}
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uint32 GetCreatureEntry(ObjectGuid::LowType /*guidLow*/, CreatureData const* data) override
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{
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if (teamIdInInstance == TEAM_NEUTRAL)
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{
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Map::PlayerList const& players = instance->GetPlayers();
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if (!players.IsEmpty())
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if (Player* player = players.begin()->GetSource())
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{
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if (Group* group = player->GetGroup())
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{
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if (Player* gLeader = ObjectAccessor::FindPlayer(group->GetLeaderGUID()))
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teamIdInInstance = Player::TeamIdForRace(gLeader->getRace());
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else
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teamIdInInstance = player->GetTeamId();
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}
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else
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teamIdInInstance = player->GetTeamId();
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}
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}
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uint32 entry = data->id1;
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switch (entry)
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{
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case NPC_RESCUED_ALLIANCE_SLAVE:
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if (teamIdInInstance == TEAM_HORDE)
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if (GetTeamIdInInstance() == TEAM_HORDE)
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return 0;
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break;
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case NPC_RESCUED_HORDE_SLAVE:
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if (teamIdInInstance == TEAM_ALLIANCE)
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if (GetTeamIdInInstance() == TEAM_ALLIANCE)
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return 0;
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break;
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}
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@@ -143,28 +103,10 @@ public:
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void OnCreatureCreate(Creature* creature) override
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{
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if (teamIdInInstance == TEAM_NEUTRAL)
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{
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Map::PlayerList const& players = instance->GetPlayers();
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if (!players.IsEmpty())
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if (Player* player = players.begin()->GetSource())
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{
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if (Group* group = player->GetGroup())
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{
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if (Player* gLeader = ObjectAccessor::FindPlayer(group->GetLeaderGUID()))
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teamIdInInstance = Player::TeamIdForRace(gLeader->getRace());
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else
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teamIdInInstance = player->GetTeamId();
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}
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else
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teamIdInInstance = player->GetTeamId();
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}
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}
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switch (creature->GetEntry())
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{
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case NPC_SYLVANAS_PART1:
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if (teamIdInInstance == TEAM_ALLIANCE)
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if (GetTeamIdInInstance() == TEAM_ALLIANCE)
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creature->UpdateEntry(NPC_JAINA_PART1);
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NPC_LeaderFirstGUID = creature->GetGUID();
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@@ -183,7 +125,7 @@ public:
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}
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break;
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case NPC_SYLVANAS_PART2:
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if (teamIdInInstance == TEAM_ALLIANCE)
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if (GetTeamIdInInstance() == TEAM_ALLIANCE)
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creature->UpdateEntry(NPC_JAINA_PART2);
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NPC_LeaderSecondGUID = creature->GetGUID();
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break;
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@@ -213,50 +155,50 @@ public:
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}
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break;
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case NPC_LORALEN:
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if (teamIdInInstance == TEAM_ALLIANCE)
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if (GetTeamIdInInstance() == TEAM_ALLIANCE)
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creature->UpdateEntry(NPC_ELANDRA);
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if (!NPC_GuardFirstGUID)
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NPC_GuardFirstGUID = creature->GetGUID();
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break;
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case NPC_KALIRA:
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if (teamIdInInstance == TEAM_ALLIANCE)
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if (GetTeamIdInInstance() == TEAM_ALLIANCE)
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creature->UpdateEntry(NPC_KORELN);
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if (!NPC_GuardSecondGUID)
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NPC_GuardSecondGUID = creature->GetGUID();
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break;
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case NPC_HORDE_SLAVE_1:
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if (teamIdInInstance == TEAM_ALLIANCE)
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if (GetTeamIdInInstance() == TEAM_ALLIANCE)
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creature->UpdateEntry(NPC_ALLIANCE_SLAVE_1);
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break;
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case NPC_HORDE_SLAVE_2:
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if (teamIdInInstance == TEAM_ALLIANCE)
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if (GetTeamIdInInstance() == TEAM_ALLIANCE)
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creature->UpdateEntry(NPC_ALLIANCE_SLAVE_2);
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break;
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case NPC_HORDE_SLAVE_3:
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if (teamIdInInstance == TEAM_ALLIANCE)
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if (GetTeamIdInInstance() == TEAM_ALLIANCE)
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creature->UpdateEntry(NPC_ALLIANCE_SLAVE_3);
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break;
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case NPC_HORDE_SLAVE_4:
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if (teamIdInInstance == TEAM_ALLIANCE)
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if (GetTeamIdInInstance() == TEAM_ALLIANCE)
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creature->UpdateEntry(NPC_ALLIANCE_SLAVE_4);
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break;
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case NPC_GORKUN_IRONSKULL_1:
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if (teamIdInInstance == TEAM_ALLIANCE)
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if (GetTeamIdInInstance() == TEAM_ALLIANCE)
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creature->UpdateEntry(NPC_MARTIN_VICTUS_1);
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break;
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case NPC_GARFROST:
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NPC_GarfrostGUID = creature->GetGUID();
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break;
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case NPC_FREED_SLAVE_1_HORDE:
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if (teamIdInInstance == TEAM_ALLIANCE)
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if (GetTeamIdInInstance() == TEAM_ALLIANCE)
|
||||
creature->UpdateEntry(NPC_FREED_SLAVE_1_ALLIANCE);
|
||||
break;
|
||||
case NPC_FREED_SLAVE_2_HORDE:
|
||||
if (teamIdInInstance == TEAM_ALLIANCE)
|
||||
if (GetTeamIdInInstance() == TEAM_ALLIANCE)
|
||||
creature->UpdateEntry(NPC_FREED_SLAVE_2_ALLIANCE);
|
||||
break;
|
||||
case NPC_FREED_SLAVE_3_HORDE:
|
||||
if (teamIdInInstance == TEAM_ALLIANCE)
|
||||
if (GetTeamIdInInstance() == TEAM_ALLIANCE)
|
||||
creature->UpdateEntry(NPC_FREED_SLAVE_3_ALLIANCE);
|
||||
break;
|
||||
case NPC_GORKUN_IRONSKULL_2:
|
||||
@@ -266,7 +208,7 @@ public:
|
||||
c->AI()->DoAction(1); // despawn summons
|
||||
c->DespawnOrUnsummon();
|
||||
}
|
||||
if (teamIdInInstance == TEAM_ALLIANCE)
|
||||
if (GetTeamIdInInstance() == TEAM_ALLIANCE)
|
||||
creature->UpdateEntry(NPC_MARTIN_VICTUS_2);
|
||||
NPC_MartinOrGorkunGUID = creature->GetGUID();
|
||||
break;
|
||||
@@ -370,7 +312,7 @@ public:
|
||||
case DATA_INSTANCE_PROGRESS:
|
||||
return InstanceProgress;
|
||||
case DATA_TEAMID_IN_INSTANCE:
|
||||
return teamIdInInstance;
|
||||
return GetTeamIdInInstance();
|
||||
case DATA_GARFROST:
|
||||
return m_auiEncounter[0];
|
||||
case DATA_ICK:
|
||||
|
||||
Reference in New Issue
Block a user