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fix(Core/Spells): fix FINISH phase proc targeting for triggered spells (#24757)
Co-authored-by: blinkysc <blinkysc@users.noreply.github.com> Co-authored-by: Mykhailo Redko <ovitnez@gmail.com> Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -2266,6 +2266,7 @@ uint8 Aura::GetProcEffectMask(AuraApplication* aurApp, ProcEventInfo& eventInfo,
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}
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float procChance = CalcProcChance(*procEntry, eventInfo);
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if (roll_chance_f(procChance))
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return procEffectMask;
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