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refactor(Core): code cleanup (part 2) (#6374)
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@@ -13,13 +13,11 @@
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "SpellInfo.h"
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#include "SpellMgr.h"
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#include "TemporarySummon.h"
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#include "Unit.h"
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#include "Util.h"
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#include "Vehicle.h"
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#include "WorldPacket.h"
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#include "ZoneScript.h"
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Vehicle::Vehicle(Unit* unit, VehicleEntry const* vehInfo, uint32 creatureEntry) :
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_me(unit), _vehicleInfo(vehInfo), _usableSeatNum(0), _creatureEntry(creatureEntry), _status(STATUS_NONE)
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