feat(Core/SavingSystem): remove old player saving system (#9779)

This commit is contained in:
Kargatum
2021-12-24 18:37:45 +07:00
committed by GitHub
parent d0f8cf3dd4
commit 455372bda4
7 changed files with 43 additions and 173 deletions

View File

@@ -66,7 +66,6 @@
#include "QueryHolder.h"
#include "ReputationMgr.h"
#include "Realm.h"
#include "SavingSystem.h"
#include "ScriptMgr.h"
#include "SocialMgr.h"
#include "Spell.h"
@@ -192,7 +191,6 @@ Player::Player(WorldSession* session): Unit(true), m_mover(this)
m_needZoneUpdate = false;
m_nextSave = SavingSystemMgr::IncreaseSavingMaxValue(1);
m_additionalSaveTimer = 0;
m_additionalSaveMask = 0;
m_hostileReferenceCheckTimer = 15000;