fix (Core/CodeReduction) TC_ removal (#10162)

TC_ remove from any commit out TC_LOG in the event when we do need to run debug logging, we can just remove the // instead of // TC_
This commit is contained in:
acidmanifesto
2022-01-13 14:39:54 -05:00
committed by GitHub
parent a9a3bc94f1
commit 4330e44ad0
18 changed files with 30 additions and 30 deletions

View File

@@ -122,7 +122,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recv_data)
item = _player->GetItemByGuid(guid);
if (!item || _player->IsBankPos(item->GetPos()))
{
//TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - %s not found.", guid.ToString().c_str());
//LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - %s not found.", guid.ToString().c_str());
return;
}
}
@@ -130,7 +130,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recv_data)
{
if (guid != _player->GetGUID() || menuId != _player->PlayerTalkClass->GetGossipMenu().GetMenuId())
{
//TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - %s not found.", guid.ToString().c_str());
//LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - %s not found.", guid.ToString().c_str());
return;
}
}