From 429cd226f381ddc063f2864905ffecdf079362a6 Mon Sep 17 00:00:00 2001 From: Dan <83884799+elthehablo@users.noreply.github.com> Date: Mon, 4 Mar 2024 20:54:29 +0100 Subject: [PATCH] fix(Scripts/TheEye): amend Al'ar divebomb timer in p2 (#18495) initial --- src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index 12783ab21..f8e1e0f5d 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -232,11 +232,11 @@ struct boss_alar : public BossAI me->SummonCreature(NPC_FLAME_PATCH, *target, TEMPSUMMON_TIMED_DESPAWN, 2 * MINUTE * IN_MILLISECONDS); } }, 30s); - ScheduleTimedEvent(30s, [&] + ScheduleTimedEvent(50s, [&] { me->GetMotionMaster()->MovePoint(POINT_DIVE, alarPoints[POINT_DIVE], false, true); scheduler.DelayAll(15s); - }, 30s); + }, 50s); ScheduleUniqueTimedEvent(10min, [&] { DoCastSelf(SPELL_BERSERK);