fix(Core/ObjectGuid): prevent creating copies when looping objects (#6852)

This commit is contained in:
Francesco Borzì
2021-07-10 15:54:16 +02:00
committed by GitHub
parent 2fcafa5f39
commit 4103fca5a4
40 changed files with 69 additions and 69 deletions

View File

@@ -191,7 +191,7 @@ public:
bool IsValidExplosionTarget(WorldObject* target)
{
for (ObjectGuid const guid : blockList)
for (ObjectGuid const& guid : blockList)
{
if (target->GetGUID() == guid)
return false;