mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-02-15 00:06:11 +00:00
Core/Misc: Adding localization DBC. (#95)
This commit is contained in:
@@ -1850,26 +1850,43 @@ void World::SetInitialWorldSettings()
|
||||
|
||||
void World::DetectDBCLang()
|
||||
{
|
||||
uint8 m_lang_confid = sConfigMgr->GetIntDefault("DBC.Locale", 255);
|
||||
|
||||
if (m_lang_confid != 255 && m_lang_confid >= TOTAL_LOCALES)
|
||||
{
|
||||
sLog->outError("Incorrect DBC.Locale! Must be >= 0 and < %d (set to 0)", TOTAL_LOCALES);
|
||||
m_lang_confid = LOCALE_enUS;
|
||||
}
|
||||
|
||||
ChrRacesEntry const* race = sChrRacesStore.LookupEntry(1);
|
||||
std::string availableLocalsStr;
|
||||
|
||||
uint8 locale = TOTAL_LOCALES;
|
||||
for (uint8 i = locale-1; i < TOTAL_LOCALES; --i) // -1 will be 255 due to uint8
|
||||
uint8 default_locale = TOTAL_LOCALES;
|
||||
for (uint8 i = default_locale -1; i < TOTAL_LOCALES; --i) // -1 will be 255 due to uint8
|
||||
{
|
||||
if (race->name[i][0] != '\0') // check by race names
|
||||
{
|
||||
locale = i;
|
||||
default_locale = i;
|
||||
m_availableDbcLocaleMask |= (1 << i);
|
||||
availableLocalsStr += localeNames[i];
|
||||
availableLocalsStr += " ";
|
||||
}
|
||||
}
|
||||
|
||||
if (locale != GetDefaultDbcLocale())
|
||||
if (default_locale != m_lang_confid && m_lang_confid < TOTAL_LOCALES &&
|
||||
(m_availableDbcLocaleMask & (1 << m_lang_confid)))
|
||||
{
|
||||
default_locale = m_lang_confid;
|
||||
}
|
||||
|
||||
if (default_locale >= TOTAL_LOCALES)
|
||||
{
|
||||
sLog->outError("Unable to determine your DBC Locale! (corrupt DBC?)");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
m_defaultDbcLocale = LocaleConstant(default_locale);
|
||||
|
||||
sLog->outString("Using %s DBC Locale as default. All available DBC locales: %s", localeNames[GetDefaultDbcLocale()], availableLocalsStr.empty() ? "<none>" : availableLocalsStr.c_str());
|
||||
sLog->outString();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user