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chore(Core): Remove unnecessary slang Cosmetic (#9325)
* Remove unnecessary slang Removes ZOMG! that is used in the src in logging and notes. Completely Unnecessary. Contributes to nothing useful. Inflates source. Not needed at all in any shape or form. Not Developer Lingo either. * Further Clean Up Removed Profanity * sensible grammar correction * More ZOMG! removal
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@@ -1853,7 +1853,7 @@ public:
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void JumpTo(float speedXY, float speedZ, bool forward = true);
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void JumpTo(WorldObject* obj, float speedZ);
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void SendMonsterMove(float NewPosX, float NewPosY, float NewPosZ, uint32 TransitTime, SplineFlags sf = SPLINEFLAG_WALK_MODE); // pussywizard: need to just send packet, with no shitty movement/spline
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void SendMonsterMove(float NewPosX, float NewPosY, float NewPosZ, uint32 TransitTime, SplineFlags sf = SPLINEFLAG_WALK_MODE); // pussywizard: need to just send packet, with no movement/spline
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void MonsterMoveWithSpeed(float x, float y, float z, float speed);
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//void SetFacing(float ori, WorldObject* obj = nullptr);
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//void SendMonsterMove(float NewPosX, float NewPosY, float NewPosZ, uint8 type, uint32 MovementFlags, uint32 Time, Player* player = nullptr);
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