chore(Core): Remove unnecessary slang Cosmetic (#9325)

* Remove unnecessary slang

Removes ZOMG! that is used in the src in logging and notes. Completely Unnecessary. Contributes to nothing useful. Inflates source. Not needed at all in any shape or form. Not Developer Lingo either.

* Further Clean Up

Removed Profanity

* sensible grammar correction

* More ZOMG! removal
This commit is contained in:
acidmanifesto
2021-11-25 08:31:54 +01:00
committed by GitHub
parent 60d90aee3d
commit 29f49108a5
36 changed files with 73 additions and 74 deletions

View File

@@ -1853,7 +1853,7 @@ public:
void JumpTo(float speedXY, float speedZ, bool forward = true);
void JumpTo(WorldObject* obj, float speedZ);
void SendMonsterMove(float NewPosX, float NewPosY, float NewPosZ, uint32 TransitTime, SplineFlags sf = SPLINEFLAG_WALK_MODE); // pussywizard: need to just send packet, with no shitty movement/spline
void SendMonsterMove(float NewPosX, float NewPosY, float NewPosZ, uint32 TransitTime, SplineFlags sf = SPLINEFLAG_WALK_MODE); // pussywizard: need to just send packet, with no movement/spline
void MonsterMoveWithSpeed(float x, float y, float z, float speed);
//void SetFacing(float ori, WorldObject* obj = nullptr);
//void SendMonsterMove(float NewPosX, float NewPosY, float NewPosZ, uint8 type, uint32 MovementFlags, uint32 Time, Player* player = nullptr);