refactor(Core): replace NULL with nullptr (#4593)

This commit is contained in:
Kitzunu
2021-03-02 01:34:20 +01:00
committed by GitHub
parent dbefa17a53
commit 28f1dc5c0c
231 changed files with 923 additions and 923 deletions

View File

@@ -623,7 +623,7 @@ public:
// If there are more than 30 Wisps then kill Archimonde
if (WispCount >= 30)
{
Unit::DealDamage(me, me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
Unit::DealDamage(me, me, me->GetHealth(), nullptr, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, nullptr, false);
return; // Finish the encounter and no more event repeat
}
DoSpawnCreature(CREATURE_ANCIENT_WISP, float(rand() % 40), float(rand() % 40), 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);

View File

@@ -189,7 +189,7 @@ public:
if (target->GetPower(POWER_MANA) == 0)
{
target->CastSpell(target, SPELL_MARK_DAMAGE, true, NULL, aurEff);
target->CastSpell(target, SPELL_MARK_DAMAGE, true, nullptr, aurEff);
// Remove aura
SetDuration(0);
}

View File

@@ -960,7 +960,7 @@ public:
case EVENT_ACTION_PHASE3+6:
if (Creature* cr = GetEventNpc(NPC_CITY_MAN))
{
cr->UpdateEntry(NPC_INFINITE_HUNTER, NULL, false);
cr->UpdateEntry(NPC_INFINITE_HUNTER, nullptr, false);
cr->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
cr->SetReactState(REACT_PASSIVE);
}
@@ -969,7 +969,7 @@ public:
case EVENT_ACTION_PHASE3+7:
if (Creature* cr = GetEventNpc(NPC_CITY_MAN4))
{
cr->UpdateEntry(NPC_INFINITE_AGENT, NULL, false);
cr->UpdateEntry(NPC_INFINITE_AGENT, nullptr, false);
cr->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
cr->SetReactState(REACT_PASSIVE);
}
@@ -978,7 +978,7 @@ public:
case EVENT_ACTION_PHASE3+8:
if (Creature* cr = GetEventNpc(NPC_CITY_MAN3))
{
cr->UpdateEntry(NPC_INFINITE_ADVERSARY, NULL, false);
cr->UpdateEntry(NPC_INFINITE_ADVERSARY, nullptr, false);
cr->SetReactState(REACT_AGGRESSIVE);
cr->SetInCombatWithZone();
cr->AddThreat(me, 0.0f);
@@ -1573,7 +1573,7 @@ public:
}
else if (changeTimer >= 14500 && changeTimer < 20000)
{
me->UpdateEntry(NPC_RISEN_ZOMBIE, NULL, false);
me->UpdateEntry(NPC_RISEN_ZOMBIE, nullptr, false);
me->SetReactState(REACT_AGGRESSIVE);
changeTimer = 20000;
}

View File

@@ -63,7 +63,7 @@ public:
switch( go->GetEntry() )
{
case GO_WHELP_SPAWNER:
go->CastSpell((Unit*)NULL, 17646);
go->CastSpell((Unit*)nullptr, 17646);
if( Creature* onyxia = instance->GetCreature(m_uiOnyxiasGUID) )
onyxia->AI()->DoAction(-1);
break;

View File

@@ -67,7 +67,7 @@ public:
{
_JustDied();
if (Creature* Ossirian = me->GetMap()->GetCreature(instance->GetData64(DATA_OSSIRIAN)))
sCreatureTextMgr->SendChat(Ossirian, SAY_KURINAXX_DEATH, NULL, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_ZONE);
sCreatureTextMgr->SendChat(Ossirian, SAY_KURINAXX_DEATH, nullptr, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_ZONE);
}
void UpdateAI(uint32 diff) override

View File

@@ -440,7 +440,7 @@ public:
void JustRespawned() override
{
me->UpdateEntry(RAND(NPC_AGED_KODO, NPC_DYING_KODO, NPC_ANCIENT_KODO), NULL, false);
me->UpdateEntry(RAND(NPC_AGED_KODO, NPC_DYING_KODO, NPC_ANCIENT_KODO), nullptr, false);
}
void MoveInLineOfSight(Unit* who) override
@@ -463,7 +463,7 @@ public:
if (!(caster->HasAura(SPELL_KODO_KOMBO_PLAYER_BUFF) || me->HasAura(SPELL_KODO_KOMBO_DESPAWN_BUFF))
&& (me->GetEntry() == NPC_AGED_KODO || me->GetEntry() == NPC_DYING_KODO || me->GetEntry() == NPC_ANCIENT_KODO))
{
me->UpdateEntry(NPC_TAMED_KODO, NULL, false);
me->UpdateEntry(NPC_TAMED_KODO, nullptr, false);
EnterEvadeMode();
me->GetMotionMaster()->MoveFollow(caster, PET_FOLLOW_DIST, me->GetFollowAngle());