refactor(Core): NULL -> nullptr (#3275)

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
This commit is contained in:
Kitzunu
2020-08-31 11:55:09 +02:00
committed by GitHub
parent 38903b5dfb
commit 1f89282b22
325 changed files with 2348 additions and 2348 deletions

View File

@@ -108,7 +108,7 @@ class go_witherbark_totem_bundle : public GameObjectScript
_timer += diff;
if (_timer > 5000)
{
go->CastSpell(NULL, 9056);
go->CastSpell(nullptr, 9056);
go->DestroyForNearbyPlayers();
_timer = 0;
}
@@ -931,7 +931,7 @@ class go_inconspicuous_landmark : public GameObjectScript
public:
go_inconspicuous_landmark() : GameObjectScript("go_inconspicuous_landmark")
{
_lastUsedTime = time(NULL);
_lastUsedTime = time(nullptr);
}
bool OnGossipHello(Player* player, GameObject* /*go*/) override
@@ -939,10 +939,10 @@ class go_inconspicuous_landmark : public GameObjectScript
if (player->HasItemCount(ITEM_CUERGOS_KEY))
return true;
if (_lastUsedTime > time(NULL))
if (_lastUsedTime > time(nullptr))
return true;
_lastUsedTime = time(NULL) + MINUTE;
_lastUsedTime = time(nullptr) + MINUTE;
player->CastSpell(player, SPELL_SUMMON_PIRATES_TREASURE_AND_TRIGGER_MOB, true);
return true;
}

View File

@@ -64,7 +64,7 @@ public:
return false;
// error
player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, item, NULL);
player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, item, nullptr);
return true;
}
};
@@ -107,7 +107,7 @@ public:
targets.GetUnitTarget()->GetEntry() == 20748 && !targets.GetUnitTarget()->HasAura(32578))
return false;
player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, item, NULL);
player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, item, nullptr);
return true;
}
};
@@ -127,7 +127,7 @@ public:
return false;
else
{
player->SendEquipError(EQUIP_ERR_OUT_OF_RANGE, item, NULL);
player->SendEquipError(EQUIP_ERR_OUT_OF_RANGE, item, nullptr);
return true;
}
}
@@ -196,7 +196,7 @@ public:
if (!player->GetTransport() || player->GetAreaId() != AREA_ID_SHATTERED_STRAITS)
{
player->SendEquipError(EQUIP_ERR_NONE, item, NULL);
player->SendEquipError(EQUIP_ERR_NONE, item, nullptr);
if (const SpellInfo* spellInfo = sSpellMgr->GetSpellInfo(SPELL_PETROV_BOMB))
Spell::SendCastResult(player, spellInfo, 1, SPELL_FAILED_NOT_HERE);
@@ -226,10 +226,10 @@ public:
if (player->FindNearestCreature(NPC_VANIRAS_SENTRY_TOTEM, 10.0f))
return false;
else
player->SendEquipError(EQUIP_ERR_OUT_OF_RANGE, item, NULL);
player->SendEquipError(EQUIP_ERR_OUT_OF_RANGE, item, nullptr);
}
else
player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, item, NULL);
player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, item, nullptr);
return true;
}
};

View File

@@ -84,7 +84,7 @@ public:
if (me->isAttackReady() && !me->IsNonMeleeSpellCast(false))
{
bool Healing = false;
SpellInfo const* info = NULL;
SpellInfo const* info = nullptr;
//Select a healing spell if less than 30% hp
if (HealthBelowPct(30))
@@ -115,7 +115,7 @@ public:
if (!me->IsNonMeleeSpellCast(false))
{
bool Healing = false;
SpellInfo const* info = NULL;
SpellInfo const* info = nullptr;
//Select a healing spell if less than 30% hp ONLY 33% of the time
if (HealthBelowPct(30) && rand() % 3 == 0)
@@ -166,7 +166,7 @@ public:
{
trigger_periodicAI(Creature* creature) : NullCreatureAI(creature)
{
spell = me->m_spells[0] ? sSpellMgr->GetSpellInfo(me->m_spells[0]) : NULL;
spell = me->m_spells[0] ? sSpellMgr->GetSpellInfo(me->m_spells[0]) : nullptr;
interval = me->GetAttackTime(BASE_ATTACK);
timer = interval;
}

View File

@@ -268,7 +268,7 @@ bool EquippedOk(Player* player, uint32 spellId)
if (!reqSpell)
continue;
Item* item = NULL;
Item* item = nullptr;
for (uint8 j = EQUIPMENT_SLOT_START; j < EQUIPMENT_SLOT_END; ++j)
{
item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, j);
@@ -416,7 +416,7 @@ void ProcessUnlearnAction(Player* player, Creature* creature, uint32 spellId, ui
player->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, 0, 0);
}
else
player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL);
player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, nullptr);
CloseGossipMenuFor(player);
}

View File

@@ -108,7 +108,7 @@ public:
{
case EVENT_CLEARWATER_ANNOUNCE:
{
time_t curtime = time(NULL);
time_t curtime = time(nullptr);
tm strdate;
ACE_OS::localtime_r(&curtime, &strdate);
@@ -253,7 +253,7 @@ public:
{
case EVENT_RIGGLE_ANNOUNCE:
{
time_t curtime = time(NULL);
time_t curtime = time(nullptr);
tm strdate;
ACE_OS::localtime_r(&curtime, &strdate);
if (!startWarning && strdate.tm_hour == 14 && strdate.tm_min == 0)
@@ -495,7 +495,7 @@ public:
{
npc_air_force_botsAI(Creature* creature) : ScriptedAI(creature)
{
SpawnAssoc = NULL;
SpawnAssoc = nullptr;
SpawnedGUID = 0;
// find the correct spawnhandling
@@ -519,7 +519,7 @@ public:
if (!spawnedTemplate)
{
sLog->outErrorDb("TCSR: Creature template entry %u does not exist in DB, which is required by npc_air_force_bots", SpawnAssoc->spawnedCreatureEntry);
SpawnAssoc = NULL;
SpawnAssoc = nullptr;
return;
}
}
@@ -539,7 +539,7 @@ public:
else
{
sLog->outErrorDb("TCSR: npc_air_force_bots: wasn't able to spawn Creature %u", SpawnAssoc->spawnedCreatureEntry);
SpawnAssoc = NULL;
SpawnAssoc = nullptr;
}
return summoned;
@@ -552,7 +552,7 @@ public:
if (creature && creature->IsAlive())
return creature;
return NULL;
return nullptr;
}
void MoveInLineOfSight(Unit* who)
@@ -1093,7 +1093,7 @@ public:
void Reset()
{
DoctorGUID = 0;
Coord = NULL;
Coord = nullptr;
//no select
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -2164,7 +2164,7 @@ public:
GameObject* FindNearestLauncher()
{
GameObject* launcher = NULL;
GameObject* launcher = nullptr;
if (isCluster())
{