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refactor(Core): NULL -> nullptr (#3275)
* NULL to nullptr * NULL to nullptr * NULL to nullptr * NULL to nullptr * NULL to nullptr Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com> Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
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@@ -1010,7 +1010,7 @@ public:
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{
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me->DeleteThreatList();
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me->CombatStop(true);
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me->SetLootRecipient(NULL);
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me->SetLootRecipient(nullptr);
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if (HasEscortState(STATE_ESCORT_ESCORTING))
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{
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@@ -2356,7 +2356,7 @@ public:
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me->RemoveAura(SPELL_HEROIC_VANGUARD);
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me->DeleteThreatList();
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me->CombatStop(true);
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me->SetLootRecipient(NULL);
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me->SetLootRecipient(nullptr);
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if (HasEscortState(STATE_ESCORT_ESCORTING))
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{
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