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refactor(Core): NULL -> nullptr (#3275)
* NULL to nullptr * NULL to nullptr * NULL to nullptr * NULL to nullptr * NULL to nullptr Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com> Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
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@@ -181,7 +181,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recvData)
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InventoryResult msg = _player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, charterid, pProto->BuyCount);
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if (msg != EQUIP_ERR_OK)
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{
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_player->SendEquipError(msg, NULL, NULL, charterid);
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_player->SendEquipError(msg, nullptr, nullptr, charterid);
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return;
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}
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