Using TC structure allowing easier patches importing

This commit is contained in:
Yehonal
2017-12-20 20:48:35 +01:00
parent 0fc4a6a153
commit 17332304fd
1197 changed files with 0 additions and 69 deletions

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef AZEROTHCORE_DYNAMICOBJECT_H
#define AZEROTHCORE_DYNAMICOBJECT_H
#include "Object.h"
class Unit;
class Aura;
class SpellInfo;
enum DynamicObjectType
{
DYNAMIC_OBJECT_PORTAL = 0x0, // unused
DYNAMIC_OBJECT_AREA_SPELL = 0x1,
DYNAMIC_OBJECT_FARSIGHT_FOCUS = 0x2,
};
class DynamicObject : public WorldObject, public GridObject<DynamicObject>, public MovableMapObject
{
public:
DynamicObject(bool isWorldObject);
~DynamicObject();
void AddToWorld();
void RemoveFromWorld();
void CleanupsBeforeDelete(bool finalCleanup = true);
bool CreateDynamicObject(uint32 guidlow, Unit* caster, uint32 spellId, Position const& pos, float radius, DynamicObjectType type);
void Update(uint32 p_time);
void Remove();
void SetDuration(int32 newDuration);
int32 GetDuration() const;
void Delay(int32 delaytime);
void SetAura(Aura* aura);
void RemoveAura();
void SetCasterViewpoint();
void RemoveCasterViewpoint();
Unit* GetCaster() const { return _caster; }
void BindToCaster();
void UnbindFromCaster();
uint32 GetSpellId() const { return GetUInt32Value(DYNAMICOBJECT_SPELLID); }
uint64 GetCasterGUID() const { return GetUInt64Value(DYNAMICOBJECT_CASTER); }
float GetRadius() const { return GetFloatValue(DYNAMICOBJECT_RADIUS); }
bool IsViewpoint() const { return _isViewpoint; }
protected:
Aura* _aura;
Aura* _removedAura;
Unit* _caster;
int32 _duration; // for non-aura dynobjects
bool _isViewpoint;
};
#endif