refactor(Core): apply clang-tidy modernize-use-nodiscard (#3835)

This commit is contained in:
Francesco Borzì
2020-12-06 19:39:48 +01:00
committed by GitHub
parent d4a58700d4
commit 161302252e
82 changed files with 1565 additions and 1569 deletions

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@@ -75,7 +75,7 @@ namespace MMAP
bool loadVMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData);
void loadOffMeshConnections(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, const char* offMeshFilePath);
bool usesLiquids() const { return !m_skipLiquid; }
[[nodiscard]] bool usesLiquids() const { return !m_skipLiquid; }
// vert and triangle methods
static void transform(std::vector<G3D::Vector3>& original, std::vector<G3D::Vector3>& transformed,