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feat(Core/Visibility): Visibility improvements part 1 (#22624)
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@@ -80,7 +80,7 @@ public:
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if (_timer > 5000)
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{
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me->CastSpell(nullptr, 9056);
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me->DestroyForNearbyPlayers();
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me->DestroyForVisiblePlayers();
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_timer = 0;
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}
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}
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