From 1198766afa6b728242d2a6cd47d24246e41227fe Mon Sep 17 00:00:00 2001 From: Andrew <47818697+Nyeriah@users.noreply.github.com> Date: Wed, 20 Mar 2024 13:37:42 -0300 Subject: [PATCH] fix(Scripts/TheEye): Make Solarian visible on phase transition (#18585) --- src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp index 911b6500d..d495aac0a 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp @@ -76,6 +76,7 @@ struct boss_high_astromancer_solarian : public BossAI Talk(SAY_VOID); me->InterruptNonMeleeSpells(false); scheduler.CancelAll(); + me->SetModelVisible(true); me->ResumeChasingVictim(); scheduler.Schedule(3s, [this](TaskContext context) {