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fix(Core/Unit): rework Walk/Run mode (#22988)
Co-authored-by: sudlud <sudlud@users.noreply.github.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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@@ -1421,7 +1421,8 @@ public:
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break;
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}
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Start(false, true);
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me->SetWalk(true);
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Start(false);
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}
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else
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EnterEvadeMode(); //something went wrong
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