fix(Core/Unit): rework Walk/Run mode (#22988)

Co-authored-by: sudlud <sudlud@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
This commit is contained in:
killerwife
2025-10-14 22:54:19 +02:00
committed by GitHub
parent c28f635408
commit 10d5a3c553
104 changed files with 373 additions and 362 deletions

View File

@@ -552,6 +552,11 @@ void ScriptedAI::SetEquipmentSlots(bool loadDefault, int32 mainHand /*= EQUIP_NO
}
}
void ScriptedAI::SetRun(bool run)
{
me->SetWalk(!run);
}
enum eNPCs
{
NPC_BROODLORD = 12017,