Big re-organization of repository [W.I.P]

This commit is contained in:
Yehonal
2016-08-11 20:25:27 +02:00
parent c62a72c0a8
commit 0f85ce1c54
3016 changed files with 1271 additions and 1 deletions

View File

@@ -1,134 +0,0 @@
/*
* Copyright (C)
* Copyright (C)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef WMO_H
#define WMO_H
#define TILESIZE (533.33333f)
#define CHUNKSIZE ((TILESIZE) / 16.0f)
#include <string>
#include <set>
#include "vec3d.h"
#include "loadlib/loadlib.h"
// MOPY flags
#define WMO_MATERIAL_NOCAMCOLLIDE 0x01
#define WMO_MATERIAL_DETAIL 0x02
#define WMO_MATERIAL_NO_COLLISION 0x04
#define WMO_MATERIAL_HINT 0x08
#define WMO_MATERIAL_RENDER 0x10
#define WMO_MATERIAL_COLLIDE_HIT 0x20
#define WMO_MATERIAL_WALL_SURFACE 0x40
class WMOInstance;
class WMOManager;
class MPQFile;
/* for whatever reason a certain company just can't stick to one coordinate system... */
static inline Vec3D fixCoords(const Vec3D &v){ return Vec3D(v.z, v.x, v.y); }
class WMORoot
{
private:
std::string filename;
public:
unsigned int col;
uint32 nTextures, nGroups, nP, nLights, nModels, nDoodads, nDoodadSets, RootWMOID, liquidType;
float bbcorn1[3];
float bbcorn2[3];
WMORoot(std::string& filename);
bool open();
bool ConvertToVMAPRootWmo(FILE* output);
};
struct WMOLiquidHeader
{
int xverts, yverts, xtiles, ytiles;
float pos_x;
float pos_y;
float pos_z;
short type;
};
struct WMOLiquidVert
{
uint16 unk1;
uint16 unk2;
float height;
};
class WMOGroup
{
private:
std::string filename;
public:
// MOGP
char* MOPY;
uint16* MOVI;
uint16* MoviEx;
float* MOVT;
uint16* MOBA;
int* MobaEx;
WMOLiquidHeader* hlq;
WMOLiquidVert* LiquEx;
char* LiquBytes;
int groupName, descGroupName;
int mogpFlags;
float bbcorn1[3];
float bbcorn2[3];
uint16 moprIdx;
uint16 moprNItems;
uint16 nBatchA;
uint16 nBatchB;
uint32 nBatchC, fogIdx, liquidType, groupWMOID;
int mopy_size, moba_size;
int LiquEx_size;
unsigned int nVertices; // number when loaded
int nTriangles; // number when loaded
uint32 liquflags;
WMOGroup(std::string const& filename);
~WMOGroup();
bool open();
int ConvertToVMAPGroupWmo(FILE* output, WMORoot* rootWMO, bool preciseVectorData);
};
class WMOInstance
{
static std::set<int> ids;
public:
std::string MapName;
int currx;
int curry;
WMOGroup* wmo;
int doodadset;
Vec3D pos;
Vec3D pos2, pos3, rot;
uint32 indx, id, d2, d3;
WMOInstance(MPQFile&f , char const* WmoInstName, uint32 mapID, uint32 tileX, uint32 tileY, FILE* pDirfile);
static void reset();
};
#endif