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https://github.com/mod-playerbots/azerothcore-wotlk.git
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Another huge compilation fix
please delete cache and re-run cmake
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@@ -65,16 +65,16 @@ uint32 AuctionHouseMgr::GetAuctionDeposit(AuctionHouseEntry const* entry, uint32
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uint32 timeHr = (((time / 60) / 60) / 12);
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uint32 deposit = uint32(((multiplier * MSV * count / 3) * timeHr * 3) * sWorld->getRate(RATE_AUCTION_DEPOSIT));
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#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_AUCTIONHOUSE, "MSV: %u", MSV);
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#endif
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#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_AUCTIONHOUSE, "Items: %u", count);
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#endif
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#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_AUCTIONHOUSE, "Multiplier: %f", multiplier);
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#endif
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#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_AUCTIONHOUSE, "Deposit: %u", deposit);
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#endif
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