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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/InstanceScript): refactored load and save methods (#14977)
Co-authored-by: joschiwald <736792+joschiwald@users.noreply.github.com>
This commit is contained in:
@@ -21,6 +21,7 @@
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#include "CreatureAIImpl.h"
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#include "SpellScript.h"
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#define DataHeader "HR"
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#define HellfireRampartsScriptName "instance_hellfire_ramparts"
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enum DataTypes
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@@ -30,6 +30,7 @@ public:
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void Initialize() override
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{
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SetHeaders(DataHeader);
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SetBossNumber(MAX_ENCOUNTERS);
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}
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@@ -55,36 +56,6 @@ public:
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return true;
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}
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std::string GetSaveData() override
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{
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std::ostringstream saveStream;
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saveStream << "H R " << GetBossSaveData();
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return saveStream.str();
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}
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void Load(const char* strIn) override
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{
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if (!strIn)
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return;
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char dataHead1, dataHead2;
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std::istringstream loadStream(strIn);
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loadStream >> dataHead1 >> dataHead2;
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if (dataHead1 == 'H' && dataHead2 == 'R')
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{
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for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
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{
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uint32 tmpState;
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loadStream >> tmpState;
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if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
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tmpState = NOT_STARTED;
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SetBossState(i, EncounterState(tmpState));
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}
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}
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}
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protected:
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ObjectGuid felIronChestGUID;
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};
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@@ -44,6 +44,7 @@ public:
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{
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instance_magtheridons_lair_InstanceMapScript(Map* map) : InstanceScript(map)
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{
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SetHeaders(DataHeader);
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SetBossNumber(MAX_ENCOUNTER);
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LoadDoorData(doorData);
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LoadMinionData(minionData);
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@@ -179,49 +180,6 @@ public:
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}
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}
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std::string GetSaveData() override
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{
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OUT_SAVE_INST_DATA;
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std::ostringstream saveStream;
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saveStream << "M L " << GetBossSaveData();
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OUT_SAVE_INST_DATA_COMPLETE;
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return saveStream.str();
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}
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void Load(char const* str) override
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{
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if (!str)
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{
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OUT_LOAD_INST_DATA_FAIL;
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return;
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}
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OUT_LOAD_INST_DATA(str);
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char dataHead1, dataHead2;
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std::istringstream loadStream(str);
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loadStream >> dataHead1 >> dataHead2;
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if (dataHead1 == 'M' && dataHead2 == 'L')
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{
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for (uint32 i = 0; i < MAX_ENCOUNTER; ++i)
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{
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uint32 tmpState;
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loadStream >> tmpState;
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if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
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tmpState = NOT_STARTED;
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SetBossState(i, EncounterState(tmpState));
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}
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}
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else
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OUT_LOAD_INST_DATA_FAIL;
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OUT_LOAD_INST_DATA_COMPLETE;
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}
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private:
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ObjectGuid _magtheridonGUID;
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GuidSet _wardersSet;
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@@ -21,6 +21,8 @@
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#include "CreatureAIImpl.h"
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#include "SpellScript.h"
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#define DataHeader "ML"
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#define MagtheridonsLairScriptName "instance_magtheridons_lair"
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enum DataTypes
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@@ -186,49 +186,14 @@ public:
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}
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}
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std::string GetSaveData() override
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void ReadSaveDataMore(std::istringstream& data) override
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{
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OUT_SAVE_INST_DATA;
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std::ostringstream saveStream;
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saveStream << "S H " << GetBossSaveData() << ' ' << RescueTimer;
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OUT_SAVE_INST_DATA_COMPLETE;
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return saveStream.str();
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data >> RescueTimer;
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}
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void Load(const char* strIn) override
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void WriteSaveDataMore(std::ostringstream& data) override
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{
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if (!strIn)
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{
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OUT_LOAD_INST_DATA_FAIL;
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return;
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}
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OUT_LOAD_INST_DATA(strIn);
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char dataHead1, dataHead2;
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std::istringstream loadStream(strIn);
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loadStream >> dataHead1 >> dataHead2;
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if (dataHead1 == 'S' && dataHead2 == 'H')
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{
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for (uint8 i = 0; i < ENCOUNTER_COUNT; ++i)
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{
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uint32 tmpState;
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loadStream >> tmpState;
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if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
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tmpState = NOT_STARTED;
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SetBossState(i, EncounterState(tmpState));
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}
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loadStream >> RescueTimer;
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}
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else
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OUT_LOAD_INST_DATA_FAIL;
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OUT_LOAD_INST_DATA_COMPLETE;
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data << RescueTimer;
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}
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protected:
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