refactor(Core/InstanceScript): refactored load and save methods (#14977)

Co-authored-by: joschiwald <736792+joschiwald@users.noreply.github.com>
This commit is contained in:
Skjalf
2023-02-12 15:53:48 -03:00
committed by GitHub
parent 5cc73e1963
commit 0dbb8c814c
126 changed files with 677 additions and 2004 deletions

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@@ -21,6 +21,8 @@
#include "CreatureAIImpl.h"
#include "GridNotifiers.h"
#define DataHeader "HY"
#define HyjalScriptName "instance_hyjal"
uint32 const EncounterCount = 5;

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@@ -55,6 +55,7 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
m_uiAncientGemGUID.clear();
@@ -257,18 +258,7 @@ public:
if (data == DONE)
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' '
<< m_auiEncounter[3] << ' ' << m_auiEncounter[4]
<< ' ' << allianceRetreat << ' ' << hordeRetreat
<< ' ' << RaidDamage;
str_data = saveStream.str();
SaveToDB();
OUT_SAVE_INST_DATA_COMPLETE;
}
}
@@ -298,31 +288,32 @@ public:
return 0;
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
return str_data;
data >> m_auiEncounter[0];
data >> m_auiEncounter[1];
data >> m_auiEncounter[2];
data >> m_auiEncounter[3];
data >> m_auiEncounter[4];
data >> allianceRetreat;
data >> hordeRetreat;
data >> RaidDamage;
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!in)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
std::istringstream loadStream(in);
loadStream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3] >> m_auiEncounter[4] >> allianceRetreat >> hordeRetreat >> RaidDamage;
for (uint8 i = 0; i < EncounterCount; ++i)
if (m_auiEncounter[i] == IN_PROGRESS) // Do not load an encounter as IN_PROGRESS - reset it instead.
m_auiEncounter[i] = NOT_STARTED;
OUT_LOAD_INST_DATA_COMPLETE;
data << m_auiEncounter[0] << ' '
<< m_auiEncounter[1] << ' '
<< m_auiEncounter[2] << ' '
<< m_auiEncounter[3] << ' '
<< m_auiEncounter[4]<< ' '
<< allianceRetreat << ' '
<< hordeRetreat << ' '
<< RaidDamage;
}
protected:
uint32 m_auiEncounter[EncounterCount];
std::string str_data;
GuidList m_uiAncientGemGUID;
ObjectGuid RageWinterchill;
ObjectGuid Anetheron;

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@@ -20,6 +20,7 @@
#include "CreatureAIImpl.h"
#define DataHeader "CS"
#define CullingOfStratholmeScriptName "instance_culling_of_stratholme"
enum Data

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@@ -38,6 +38,7 @@ public:
instance_culling_of_stratholme_InstanceMapScript(Map* pMap) : InstanceScript(pMap)
{
// Instance
SetHeaders(DataHeader);
_crateCount = 0;
_showCrateTimer = 0;
_guardianTimer = 0;

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@@ -53,6 +53,7 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
_encounterProgress = 0;
_barrelCount = 0;
_attemptsCount = 0;
@@ -298,42 +299,15 @@ public:
instance->LoadGrid(thrallPositions[i].GetPositionX(), thrallPositions[i].GetPositionY());
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "O H " << _encounterProgress << ' ' << _attemptsCount;
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
data >> _encounterProgress;
data >> _attemptsCount;
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!in)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint32 data0, data1;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1;
if (dataHead1 == 'O' && dataHead2 == 'H')
{
_encounterProgress = data0;
_attemptsCount = data1;
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
data << _encounterProgress << ' ' << _attemptsCount;
}
private:

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@@ -20,6 +20,8 @@
#include "CreatureAIImpl.h"
#define DataHeader "OH"
#define OldHillsbradScriptName "instance_old_hillsbrad"
enum DataIds

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@@ -53,6 +53,7 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
memset(&encounters, 0, sizeof(encounters));
_currentRift = 0;
_shieldPercent = 100;
@@ -327,40 +328,18 @@ public:
}
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "B M " << encounters[0] << ' ' << encounters[1] << ' ' << encounters[2];
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
data >> encounters[0];
data >> encounters[1];
data >> encounters[2];
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!in)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'B' && dataHead2 == 'M')
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
loadStream >> encounters[i];
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
data << encounters[0] << ' '
<< encounters[1] << ' '
<< encounters[2] << ' ';
}
protected:

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@@ -22,6 +22,8 @@
#include "PassiveAI.h"
#include "SpellScript.h"
#define DataHeader "TBM"
#define TheBlackMorassScriptName "instance_the_black_morass"
enum DataTypes