fix(Core/Spells): apply SPELLFAMILY_GENERIC mods to spells by default (#24996)

Co-authored-by: ariel- <ariel-@users.noreply.github.com>
This commit is contained in:
sogladev
2026-03-08 18:44:29 +01:00
committed by GitHub
parent 6d9b89c976
commit 06c0c6b655
5 changed files with 68 additions and 26 deletions

View File

@@ -466,6 +466,8 @@ public:
bool IsRangedWeaponSpell() const;
bool IsAutoRepeatRangedSpell() const;
[[nodiscard]] bool IsAffected(uint32 familyName, flag96 const& familyFlags) const;
bool IsAffectedBySpellMods() const;
bool IsAffectedBySpellMod(SpellModifier const* mod) const;