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feat(CI): add cppcheck (#15211)
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com>
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@@ -1078,7 +1078,7 @@ public:
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bool GossipSelect(Player* player, uint32 sender, uint32 action) override
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{
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Seconds respawnTimer = 0s;
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Seconds respawnTimer{};
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player->PlayerTalkClass->SendCloseGossip();
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Creature* lastSpawn = ObjectAccessor::GetCreature(*me, _creatureGuid);
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