/*
 * Copyright (C) 2016+     AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2
 * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
 */

#ifndef TRINITY_DBCSTORES_H
#define TRINITY_DBCSTORES_H

#include "Common.h"
#include "DBCStore.h"
#include "DBCStructure.h"

#include <list>

typedef std::list<uint32> SimpleFactionsList;
SimpleFactionsList const* GetFactionTeamList(uint32 faction);

char* GetPetName(uint32 petfamily, uint32 dbclang);
uint32 GetTalentSpellCost(uint32 spellId);
TalentSpellPos const* GetTalentSpellPos(uint32 spellId);

int32 GetAreaFlagByAreaID(uint32 area_id);                  // -1 if not found
AreaTableEntry const* GetAreaEntryByAreaID(uint32 area_id);
AreaTableEntry const* GetAreaEntryByAreaFlagAndMap(uint32 area_flag, uint32 map_id);
uint32 GetAreaFlagByMapId(uint32 mapid);

WMOAreaTableEntry const* GetWMOAreaTableEntryByTripple(int32 rootid, int32 adtid, int32 groupid);

uint32 GetVirtualMapForMapAndZone(uint32 mapid, uint32 zoneId);

enum ContentLevels
{
    CONTENT_1_60 = 0,
    CONTENT_61_70,
    CONTENT_71_80
};
ContentLevels GetContentLevelsForMapAndZone(uint32 mapid, uint32 zoneId);

void Zone2MapCoordinates(float &x, float &y, uint32 zone);
void Map2ZoneCoordinates(float &x, float &y, uint32 zone);

typedef std::map<uint32/*pair32(map, diff)*/, MapDifficulty> MapDifficultyMap;
MapDifficulty const* GetMapDifficultyData(uint32 mapId, Difficulty difficulty);
MapDifficulty const* GetDownscaledMapDifficultyData(uint32 mapId, Difficulty &difficulty);

bool IsSharedDifficultyMap(uint32 mapid);

uint32 GetLiquidFlags(uint32 liquidType);

PvPDifficultyEntry const* GetBattlegroundBracketByLevel(uint32 mapid, uint32 level);
PvPDifficultyEntry const* GetBattlegroundBracketById(uint32 mapid, BattlegroundBracketId id);

CharStartOutfitEntry const* GetCharStartOutfitEntry(uint8 race, uint8 class_, uint8 gender);

LFGDungeonEntry const* GetLFGDungeon(uint32 mapId, Difficulty difficulty);
uint32 GetDefaultMapLight(uint32 mapId);

extern DBCStorage <AchievementEntry>             sAchievementStore;
extern DBCStorage <AchievementCriteriaEntry>     sAchievementCriteriaStore;
extern DBCStorage <AreaTableEntry>               sAreaStore;// recommend access using functions
extern DBCStorage <AreaGroupEntry>               sAreaGroupStore;
extern DBCStorage <AreaPOIEntry>                 sAreaPOIStore;
extern DBCStorage <AreaTriggerEntry>             sAreaTriggerStore;
extern DBCStorage <AuctionHouseEntry>            sAuctionHouseStore;
extern DBCStorage <BankBagSlotPricesEntry>       sBankBagSlotPricesStore;
extern DBCStorage <BarberShopStyleEntry>         sBarberShopStyleStore;
extern DBCStorage <BattlemasterListEntry>        sBattlemasterListStore;
extern DBCStorage <ChatChannelsEntry>            sChatChannelsStore;
extern DBCStorage <CharStartOutfitEntry>         sCharStartOutfitStore;
extern DBCStorage <CharTitlesEntry>              sCharTitlesStore;
extern DBCStorage <ChrClassesEntry>              sChrClassesStore;
extern DBCStorage <ChrRacesEntry>                sChrRacesStore;
extern DBCStorage <CinematicSequencesEntry>      sCinematicSequencesStore;
extern DBCStorage <CreatureDisplayInfoEntry>     sCreatureDisplayInfoStore;
extern DBCStorage <CreatureFamilyEntry>          sCreatureFamilyStore;
extern DBCStorage <CreatureModelDataEntry>       sCreatureModelDataStore;
extern DBCStorage <CreatureSpellDataEntry>       sCreatureSpellDataStore;
extern DBCStorage <CreatureTypeEntry>            sCreatureTypeStore;
extern DBCStorage <CurrencyTypesEntry>           sCurrencyTypesStore;
extern DBCStorage <DestructibleModelDataEntry>   sDestructibleModelDataStore;
extern DBCStorage <DungeonEncounterEntry>        sDungeonEncounterStore;
extern DBCStorage <DurabilityCostsEntry>         sDurabilityCostsStore;
extern DBCStorage <DurabilityQualityEntry>       sDurabilityQualityStore;
extern DBCStorage <EmotesEntry>                  sEmotesStore;
extern DBCStorage <EmotesTextEntry>              sEmotesTextStore;
extern DBCStorage <FactionEntry>                 sFactionStore;
extern DBCStorage <FactionTemplateEntry>         sFactionTemplateStore;
extern DBCStorage <GameObjectDisplayInfoEntry>   sGameObjectDisplayInfoStore;
extern DBCStorage <GemPropertiesEntry>           sGemPropertiesStore;
extern DBCStorage <GlyphPropertiesEntry>         sGlyphPropertiesStore;
extern DBCStorage <GlyphSlotEntry>               sGlyphSlotStore;

extern DBCStorage <GtBarberShopCostBaseEntry>    sGtBarberShopCostBaseStore;
extern DBCStorage <GtCombatRatingsEntry>         sGtCombatRatingsStore;
extern DBCStorage <GtChanceToMeleeCritBaseEntry> sGtChanceToMeleeCritBaseStore;
extern DBCStorage <GtChanceToMeleeCritEntry>     sGtChanceToMeleeCritStore;
extern DBCStorage <GtChanceToSpellCritBaseEntry> sGtChanceToSpellCritBaseStore;
extern DBCStorage <GtChanceToSpellCritEntry>     sGtChanceToSpellCritStore;
extern DBCStorage <GtNPCManaCostScalerEntry>     sGtNPCManaCostScalerStore;
extern DBCStorage <GtOCTClassCombatRatingScalarEntry> sGtOCTClassCombatRatingScalarStore;
extern DBCStorage <GtOCTRegenHPEntry>            sGtOCTRegenHPStore;
//extern DBCStorage <GtOCTRegenMPEntry>            sGtOCTRegenMPStore; -- not used currently
extern DBCStorage <GtRegenHPPerSptEntry>         sGtRegenHPPerSptStore;
extern DBCStorage <GtRegenMPPerSptEntry>         sGtRegenMPPerSptStore;
extern DBCStorage <HolidaysEntry>                sHolidaysStore;
extern DBCStorage <ItemEntry>                    sItemStore;
extern DBCStorage <ItemBagFamilyEntry>           sItemBagFamilyStore;
extern DBCStorage <ItemDisplayInfoEntry>         sItemDisplayInfoStore;
extern DBCStorage <ItemExtendedCostEntry>        sItemExtendedCostStore;
extern DBCStorage <ItemLimitCategoryEntry>       sItemLimitCategoryStore;
extern DBCStorage <ItemRandomPropertiesEntry>    sItemRandomPropertiesStore;
extern DBCStorage <ItemRandomSuffixEntry>        sItemRandomSuffixStore;
extern DBCStorage <ItemSetEntry>                 sItemSetStore;
extern DBCStorage <LFGDungeonEntry>           sLFGDungeonStore;
extern DBCStorage <LiquidTypeEntry>              sLiquidTypeStore;
extern DBCStorage <LockEntry>                    sLockStore;
extern DBCStorage <MailTemplateEntry>            sMailTemplateStore;
extern DBCStorage <MapEntry>                     sMapStore;
//extern DBCStorage <MapDifficultyEntry>           sMapDifficultyStore; -- use GetMapDifficultyData insteed
extern MapDifficultyMap                          sMapDifficultyMap;
extern DBCStorage <MovieEntry>                   sMovieStore;
extern DBCStorage <OverrideSpellDataEntry>       sOverrideSpellDataStore;
extern DBCStorage <PowerDisplayEntry>            sPowerDisplayStore;
extern DBCStorage <QuestSortEntry>               sQuestSortStore;
extern DBCStorage <QuestXPEntry>                 sQuestXPStore;
extern DBCStorage <QuestFactionRewEntry>         sQuestFactionRewardStore;
extern DBCStorage <RandomPropertiesPointsEntry>  sRandomPropertiesPointsStore;
extern DBCStorage <ScalingStatDistributionEntry> sScalingStatDistributionStore;
extern DBCStorage <ScalingStatValuesEntry>       sScalingStatValuesStore;
extern DBCStorage <SkillLineEntry>               sSkillLineStore;
extern DBCStorage <SkillLineAbilityEntry>        sSkillLineAbilityStore;
extern DBCStorage <SoundEntriesEntry>            sSoundEntriesStore;
extern DBCStorage <SpellCastTimesEntry>          sSpellCastTimesStore;
extern DBCStorage <SpellCategoryEntry>           sSpellCategoryStore;
extern DBCStorage <SpellDifficultyEntry>         sSpellDifficultyStore;
extern DBCStorage <SpellDurationEntry>           sSpellDurationStore;
extern DBCStorage <SpellFocusObjectEntry>        sSpellFocusObjectStore;
extern DBCStorage <SpellItemEnchantmentEntry>    sSpellItemEnchantmentStore;
extern DBCStorage <SpellItemEnchantmentConditionEntry> sSpellItemEnchantmentConditionStore;
extern SpellCategoryStore                        sSpellsByCategoryStore;
extern PetFamilySpellsStore                      sPetFamilySpellsStore;
extern DBCStorage <SpellRadiusEntry>             sSpellRadiusStore;
extern DBCStorage <SpellRangeEntry>              sSpellRangeStore;
extern DBCStorage <SpellRuneCostEntry>           sSpellRuneCostStore;
extern DBCStorage <SpellShapeshiftEntry>         sSpellShapeshiftStore;
extern DBCStorage <SpellEntry>                   sSpellStore;
extern DBCStorage <StableSlotPricesEntry>        sStableSlotPricesStore;
extern DBCStorage <SummonPropertiesEntry>        sSummonPropertiesStore;
extern DBCStorage <TalentEntry>                  sTalentStore;
extern DBCStorage <TalentTabEntry>               sTalentTabStore;
extern DBCStorage <TaxiNodesEntry>               sTaxiNodesStore;
extern DBCStorage <TaxiPathEntry>                sTaxiPathStore;
extern TaxiMask                                  sTaxiNodesMask;
extern TaxiMask                                  sOldContinentsNodesMask;
extern TaxiMask                                  sHordeTaxiNodesMask;
extern TaxiMask                                  sAllianceTaxiNodesMask;
extern TaxiMask                                  sDeathKnightTaxiNodesMask;
extern TaxiPathSetBySource                       sTaxiPathSetBySource;
extern TaxiPathNodesByPath                       sTaxiPathNodesByPath;
extern DBCStorage <TeamContributionPointsEntry>  sTeamContributionPointsStore;
extern DBCStorage <TotemCategoryEntry>           sTotemCategoryStore;
extern DBCStorage <VehicleEntry>                 sVehicleStore;
extern DBCStorage <VehicleSeatEntry>             sVehicleSeatStore;
extern DBCStorage <WMOAreaTableEntry>            sWMOAreaTableStore;
//extern DBCStorage <WorldMapAreaEntry>           sWorldMapAreaStore; -- use Zone2MapCoordinates and Map2ZoneCoordinates
extern DBCStorage <WorldMapOverlayEntry>         sWorldMapOverlayStore;
extern DBCStorage <WorldSafeLocsEntry>           sWorldSafeLocsStore;

void LoadDBCStores(const std::string& dataPath);

#endif
