/*
 * Copyright (C) 2016+     AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2
 * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
 */

#ifndef TRINITY_FLEEINGMOVEMENTGENERATOR_H
#define TRINITY_FLEEINGMOVEMENTGENERATOR_H

#include "MovementGenerator.h"

template<class T>
class FleeingMovementGenerator : public MovementGeneratorMedium< T, FleeingMovementGenerator<T> >
{
    public:
        FleeingMovementGenerator(uint64 fright) : i_frightGUID(fright), i_nextCheckTime(0) {}

        void DoInitialize(T*);
        void DoFinalize(T*);
        void DoReset(T*);
        bool DoUpdate(T*, uint32);

        MovementGeneratorType GetMovementGeneratorType() { return FLEEING_MOTION_TYPE; }

    private:
        void _setTargetLocation(T*);
        bool _getPoint(T*, float &x, float &y, float &z);
        bool _setMoveData(T* owner);
        void _Init(T* );

        bool is_water_ok   :1;
        bool is_land_ok    :1;
        bool i_only_forward:1;

        float i_caster_x;
        float i_caster_y;
        float i_caster_z;
        float i_last_distance_from_caster;
        float i_to_distance_from_caster;
        float i_cur_angle;
        uint64 i_frightGUID;
        TimeTracker i_nextCheckTime;
};

class TimedFleeingMovementGenerator : public FleeingMovementGenerator<Creature>
{
    public:
        TimedFleeingMovementGenerator(uint64 fright, uint32 time) :
            FleeingMovementGenerator<Creature>(fright),
            i_totalFleeTime(time) {}

        MovementGeneratorType GetMovementGeneratorType() { return TIMED_FLEEING_MOTION_TYPE; }
        bool Update(Unit*, uint32);
        void Finalize(Unit*);

    private:
        TimeTracker i_totalFleeTime;
};

#endif
